I noticed the latency issue has improved a little bit since the last patch, however ... this core system of server side actions is deeply flawed, and one of the few things that I believe could haunt this game and impede its success into the future.

It is an extremely frustrating mechanic to be hit by things that you appear to be moved out of. Also, in taunting bosses as a tank, even if you switch aggro, you can notice the enemies take a while to focus you.

Honestly, they need to switch to client side monitoring, after playing other MMO's that have that system, its such a huge step backwards. Even if they need to rewrite the base game code, they need to do it or this game success will be haunted in the future.