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  1. #11
    Player
    Shug's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    326
    Character
    Mimmoki Moki
    World
    Brynhildr
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by Kirosuu View Post
    WTFast and Battleping use to reduce lag
    basically and correct me if i wrong,its reduce the number of hub your connection go to server WHICH the number of hub is depend on your ISP
    those program will reroute the connection to go with less hub which result less ping

    lets just say there 2 plane both go to tokyo from same airport but 1 plane need to stop 10 times on the way and the other plane only need make 3 stop on the way to tokyo
    well,the plane that make 3 stop will arrive faster

    sorry for bad/weird english
    Thanks a lot for the explination. I'll have to look into getting one of those. Now if there was only something for PS3 lol.
    (0)

  2. #12
    Player
    Billie21's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Mikh Lihzeh
    World
    Famfrit
    Main Class
    Arcanist Lv 47
    Quote Originally Posted by Tupsi View Post
    Or you just think you know more/better...but that's a different story. Did you know? This game isn't officially supported in that region? Therefore your hops can actually be a problem..? Surprising, I know. As much as people want to feign ignorance, if a program fixes your problems, it was never SE to begin with because not only did it not touch the game's coding, it didn't actively patch your game to suddenly make it better.
    But is IS supported in EU, right?

    On the Demon Wall, I have to enter the central AoE before it disapears in order to dodge the side AoE that comes after that. And I don't get hit by the central AoE this way. Tell me this is working as intended for someone with high speed connexion?
    (1)
    5 seconds video collection:
    http://www.youtube.com/watch?v=Wbaqy_rUxys ¤¤ http://youtu.be/PGSnnof--LY?t=4s ¤¤ http://youtu.be/cDdhLy3ZRu4?t=4s ¤¤ http://youtu.be/X8JJ2hwH_fM?t=4m48s ¤¤ http://youtu.be/8mMzkXRERIU?t=3s ¤¤ http://youtu.be/bm_cJxwZRBE?t=2m2s ¤¤ http://youtu.be/sUjwBpOMMNQ?t=3s ¤¤ http://youtu.be/Y42H3RPuZrk?t=5s ¤¤ http://youtu.be/ES2ugI_k6Es?t=1m22s ¤¤ http://youtu.be/zFfu0i89gpI?t=7s ¤¤ http://youtu.be/xqRN--laUiM?t=56s

    http://forum.square-enix.com/ffxiv/threads/80152-GAMEBREAKING-Ability-moving-objects-delay-and-unresponsiveness-%28affects-everybody%29

  3. #13
    Player
    Despite's Avatar
    Join Date
    Dec 2013
    Location
    Ul'dah
    Posts
    86
    Character
    Aberrant Kultist
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    What it boils down to is that unlike most AAA mmos they don't provide multiple data centers so many people have quite a long distance between their computer and the servers. This gives many heavy latency. Many of those many have no idea why this is happening, will have no idea how to nor be willing to do anything to fix the problem. All they know is that it doesn't happen with any other MMO except ffxiv and many of those many will simply unsub and tell their friends that ffxiv is a shitty game.
    That's reality.

    I chose to get battleping and it fixed my problem but do I think I should have to? No. Do I think they should have added more data centers and had better coding? Absolutely. Once again sqenix half assed their way through this.
    (2)
    Last edited by Despite; 12-22-2013 at 10:50 AM.

  4. #14
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Sunarie View Post
    Yoshi said in the interview that people who want to do the endgame stuff and hard content need to have excellent setups, which in this case also means internet connection and hops.
    Can I have a link?
    My face is turning red after being palmed so much over reading this.

    Quote Originally Posted by Despite View Post
    What it boils down to is that unlike most AAA mmos they don't provide multiple data centers so many people have quite a long distance between their computer and the servers. This gives many heavy latency.
    I'll go ahead and say that it boils down to their over reliance on "dodge it or die" mechanics. In WoW most AoE is a debuff, you take a lot of damage (not at once) but you won't die. In other words, get out of the fire.
    Here, you don't have a chance of getting out of the fire... once it appears, you're dead. Doesn't matter if you're near the edge or didn't even bother moving... you'll take the full damage, at once, and probably die. So if your character lagged one "yalm" into the circle... tough luck, dead.

    If it didn't came down to "dodge it or die" mechanics, I think most people wouldn't even notice how bad the coding is in this game. I heard FFXI was a lag fest like this one (being in japan and so), but being a slower paced game, it didn't matter.

    Edit: thanks Sunarie!
    Why is he designing a RPG instead of an action game or danmaku? lol
    (3)
    Last edited by Ri_ri; 12-22-2013 at 12:39 PM.

  5. #15
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Sunarie Rymshek
    World
    Famfrit
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by Ri_ri View Post
    Can I have a link?
    My face is turning red after being palmed so much over reading this.
    The latest interview with Game Watch that Reinheart kindly translated. It's a long one. Important bits regarding the latency are in the second half of the interview. Basically this bit:

    GW: I forgot how long ago but when I started playing FFXIV I checked the Ping to Square-Enixs server. (Laugh) reason why was because I had experience of being pushed off the edge with land slide from Titan Hard Mode, I was thinking to myself “I dodged that for sure, why!” and that’s when I checked, at that time I was using the smart phones tethering to play. So when I checked it was slow. Went back home and checked again and the Ping was in the one digit and was easy to dodge. The previous FFXIV’s server lag was really horrible, but for FFXIV ARR for the lags it’s most likely a problem with the local side environment. However, there are many out there that claim it’s the game sides issue and it’s hard.

    Yoshida: I can’t talk about that from my end so please do so from GAME Watch’s side (laugh).

    GW: It’s really simple matter, if you can just release ping check tool to game server it will resolve this issue.

    Yoshida: It’s not so easy to add that officiallly when there are several ISP’s involved.

    GW: But, since we all know the IP it’s possible to add it in the benchmark program to show when players check the PC performance so they can understand the issue. I really think the current situation is unfair. People still mentioning it even after FFXIV ARRs launch must mean that there are that much people that is misunderstanding.

    Yoshida: What I can official say from my end is that if you’re really going to fully go into the contents please have the best environment. But this is really hard, there are those that will say “You are the one creating the Online Game, you prepare that type of environment”, or look over it and make adjustments so you can dodge those.

    GW: That’s impossible.

    Yoshida: It is, if we do that we can’t make difficult contents.

    GW: If you’re able to dodge with 3 digit Ping then it’s not fun as a game

    Yoshida: We would need to extend the time players have to dodge. But doing that will make the content super easy, so it’s impossible.
    (4)

  6. #16
    Player
    Billie21's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Mikh Lihzeh
    World
    Famfrit
    Main Class
    Arcanist Lv 47
    Quote Originally Posted by Sunarie View Post
    [...]
    Thank you for sharing this, I hadn't seen it. I guess that answers the question of wether or not it will be adressed. They are unable to make a challenging fight that will work for people with decent equipment, so I guess the matter of renewing my sub or not got solved.
    I wish I could say I was very disappointed, but although I had hope, I didn't have enough to be crushed by such a news. Just enough to wait and see.
    (5)
    5 seconds video collection:
    http://www.youtube.com/watch?v=Wbaqy_rUxys ¤¤ http://youtu.be/PGSnnof--LY?t=4s ¤¤ http://youtu.be/cDdhLy3ZRu4?t=4s ¤¤ http://youtu.be/X8JJ2hwH_fM?t=4m48s ¤¤ http://youtu.be/8mMzkXRERIU?t=3s ¤¤ http://youtu.be/bm_cJxwZRBE?t=2m2s ¤¤ http://youtu.be/sUjwBpOMMNQ?t=3s ¤¤ http://youtu.be/Y42H3RPuZrk?t=5s ¤¤ http://youtu.be/ES2ugI_k6Es?t=1m22s ¤¤ http://youtu.be/zFfu0i89gpI?t=7s ¤¤ http://youtu.be/xqRN--laUiM?t=56s

    http://forum.square-enix.com/ffxiv/threads/80152-GAMEBREAKING-Ability-moving-objects-delay-and-unresponsiveness-%28affects-everybody%29

  7. #17
    Player
    Syrellaris's Avatar
    Join Date
    Aug 2013
    Posts
    384
    Character
    Syra Whispers
    World
    Phoenix
    Main Class
    Arcanist Lv 70
    As far as I am aware they addressed the issue already. Prior to 2.1 update, i had issues dodging aoe in titan and other primals sometimes, even in dungeons. Now, none at all. I do however believe this got better due to now having an actual EU based server location.
    (1)

  8. #18
    Player
    Maplekoya's Avatar
    Join Date
    Mar 2013
    Posts
    49
    Character
    Candy Color
    World
    Durandal
    Main Class
    Gladiator Lv 1
    Quote Originally Posted by Billie21 View Post
    Thank you for sharing this, I hadn't seen it. I guess that answers the question of wether or not it will be adressed. They are unable to make a challenging fight that will work for people with decent equipment, so I guess the matter of renewing my sub or not got solved.
    I wish I could say I was very disappointed, but although I had hope, I didn't have enough to be crushed by such a news. Just enough to wait and see.
    What they should have done was probably to have east and west servers for NA and EU specific servers while the rest of the world continues to use tunnels as it is the norm for them. This way such threads won't keep popping up.

    Quote Originally Posted by Whimsicalalien View Post
    is terrible. I have brought the issue of latency before and people said that it's not SEs fault but mine for having bad connection( even though when I play WoW on the US server I have no problems at all) and advised me to use WTFast to improve it. WTFast gives me 25%-30% improvement yet I still get hit by Titan's ability when I run out, same goes for other instance bosses abilities. When I'm fighting mobs out in the open when doing quests I've noticed that I can dodge red stuff somewhat better. What is it that SE is doing wrong compared to WoW that so many people experience problems with the latency in this game?
    Nothing wrong, I had 400+ms in WoW and was forced to use a tunnel to reduce the ping by about 30%.
    (0)
    Last edited by Maplekoya; 12-22-2013 at 01:02 PM.

  9. #19
    Player
    EvokerKeii's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    246
    Character
    Evoker Keii
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Sunarie View Post
    Yoshi said in the interview that people who want to do the endgame stuff and hard content need to have excellent setups, which in this case also means internet connection and hops.
    (3)

  10. #20
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Sunarie Rymshek
    World
    Famfrit
    Main Class
    Black Mage Lv 70
    Quote Originally Posted by EvokerKeii View Post
    lol, I remember that PR disaster.
    (0)

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