Results 1 to 10 of 82

Hybrid View

  1. #1
    Player
    Will01's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Vanny Schmeler
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    SO you have the issue on titan but not anywhere else?

    You do realise that with titan you need to learn his rotation and move in advance of time?

    So many people get caught by weight of the land because they move when they see the plume and not in advance of time.
    (2)

  2. #2
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Will01 View Post
    SO you have the issue on titan but not anywhere else?

    You do realise that with titan you need to learn his rotation and move in advance of time?

    So many people get caught by weight of the land because they move when they see the plume and not in advance of time.
    Any combat system that requires you to ignore common sense and pre-allocate time to make up for its shortcomings is BROKEN. Period. It's bad enough that we have to deal with SE's atrociously bad netcode; it's even worse when people try to white knight and give them a free pass on it.

    This issue needs to be pounded until SE pulls their head out of their collective rears and does something about it.


    Disclaimer: I have a 60-100ms ping and I still this to be a problem at times.
    (11)

  3. #3
    Player
    Will01's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Vanny Schmeler
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Dreamer View Post
    Any combat system that requires you to ignore common sense and pre-allocate time to make up for its shortcomings is BROKEN. Period. It's bad enough that we have to deal with SE's atrociously bad netcode; it's even worse when people try to white knight and give them a free pass on it.

    This issue needs to be pounded until SE pulls their head out of their collective rears and does something about it.


    Disclaimer: I have a 60-100ms ping and I still this to be a problem at times.
    I don't see how learned what is about to happen and moving in advance is such a big issue for some?

    Any time I see anyone tell someone to learn the rotation, everyone shout's, it's broken. I don't think it is, I think it's by design.
    (0)

  4. #4
    Player
    Billie21's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Mikh Lihzeh
    World
    Famfrit
    Main Class
    Arcanist Lv 47
    Quote Originally Posted by Will01 View Post
    I don't see how learned what is about to happen and moving in advance is such a big issue for some?

    Any time I see anyone tell someone to learn the rotation, everyone shout's, it's broken. I don't think it is, I think it's by design.
    The problem may be that some people consider it no fun to have entirely choregraphed fights, they prefer reacting to the unpredictable.
    The problem may also be that people don't like the fact that they *have to* do it because of the game's shortcomings (not that they wouldn't learn eventually).

    I cannot understand how one can consider it an intended design that the game is so sluggish and latency-sensitive. Interesting, maybe (matter of taste, I guess). But intended design? I don't think so.
    I won't even go there, because if I were to consider it an intended design, then it would mean considering SE has reached an impressive level of incompetence. Which I doubt (though they sometimes seem like they are trying very hard to make us believe it, considering Yoshi said they were unable to make difficult content that is playable with 3 digit latency).
    Honestly? Going into a fight you cannot win, because you cannot dodge, that you have to do again and again in order to learn by heart and then to be able to win, only it became so predictable (that's the whole point) that you're just doing exactly the same thing over and over? No really? Intended design?
    I know this community is found of repeating grinding in order to feel like they "worked" to "earn" a reward... but honestly even in the combat system?

    I believe the choregraphed part is intended bad design. But the delay? No way.
    (5)
    Last edited by Billie21; 12-28-2013 at 11:32 AM.
    5 seconds video collection:
    http://www.youtube.com/watch?v=Wbaqy_rUxys ¤¤ http://youtu.be/PGSnnof--LY?t=4s ¤¤ http://youtu.be/cDdhLy3ZRu4?t=4s ¤¤ http://youtu.be/X8JJ2hwH_fM?t=4m48s ¤¤ http://youtu.be/8mMzkXRERIU?t=3s ¤¤ http://youtu.be/bm_cJxwZRBE?t=2m2s ¤¤ http://youtu.be/sUjwBpOMMNQ?t=3s ¤¤ http://youtu.be/Y42H3RPuZrk?t=5s ¤¤ http://youtu.be/ES2ugI_k6Es?t=1m22s ¤¤ http://youtu.be/zFfu0i89gpI?t=7s ¤¤ http://youtu.be/xqRN--laUiM?t=56s

    http://forum.square-enix.com/ffxiv/threads/80152-GAMEBREAKING-Ability-moving-objects-delay-and-unresponsiveness-%28affects-everybody%29

  5. #5
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Will01 View Post
    I don't see how learned what is about to happen and moving in advance is such a big issue for some?

    Any time I see anyone tell someone to learn the rotation, everyone shout's, it's broken. I don't think it is, I think it's by design.
    WoW has much more complex mechanics and interesting fights yet I don't bother memorizing every single thing it does. I go with the flow... just need to know the phases.

    Titan HM? Have to memorize his whole rotation to dodge AoE because the game is so sluggish. Seriously, this is beyond pathetic. A sensible director would plan his game around what's possible for most players. Not our mister Yoshida.
    He could at least learn what WoW does to it's AoE mechanics, since no one seems to complain there. But no... if you're not dropping dead the instant it happens, it's not cool enough.
    (4)

  6. #6
    Player
    Will01's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Vanny Schmeler
    World
    Ragnarok
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ri_ri View Post
    WoW has much more complex mechanics and interesting fights yet I don't bother memorizing every single thing it does. I go with the flow... just need to know the phases.

    Titan HM? Have to memorize his whole rotation to dodge AoE because the game is so sluggish. Seriously, this is beyond pathetic. A sensible director would plan his game around what's possible for most players. Not our mister Yoshida.
    He could at least learn what WoW does to it's AoE mechanics, since no one seems to complain there. But no... if you're not dropping dead the instant it happens, it's not cool enough.

    You seem awfully fond of WoW, why are you playing FFXIV?
    (0)

  7. #7
    Player
    Billie21's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Mikh Lihzeh
    World
    Famfrit
    Main Class
    Arcanist Lv 47
    Quote Originally Posted by Will01 View Post
    You seem awfully fond of WoW, why are you playing FFXIV?
    Because he likes it? Saying this or that game has some good features doesn't mean the whole game is appealing. Saying there is something wrong with this or that game doesn't mean the whole game is worthless.
    (6)
    5 seconds video collection:
    http://www.youtube.com/watch?v=Wbaqy_rUxys ¤¤ http://youtu.be/PGSnnof--LY?t=4s ¤¤ http://youtu.be/cDdhLy3ZRu4?t=4s ¤¤ http://youtu.be/X8JJ2hwH_fM?t=4m48s ¤¤ http://youtu.be/8mMzkXRERIU?t=3s ¤¤ http://youtu.be/bm_cJxwZRBE?t=2m2s ¤¤ http://youtu.be/sUjwBpOMMNQ?t=3s ¤¤ http://youtu.be/Y42H3RPuZrk?t=5s ¤¤ http://youtu.be/ES2ugI_k6Es?t=1m22s ¤¤ http://youtu.be/zFfu0i89gpI?t=7s ¤¤ http://youtu.be/xqRN--laUiM?t=56s

    http://forum.square-enix.com/ffxiv/threads/80152-GAMEBREAKING-Ability-moving-objects-delay-and-unresponsiveness-%28affects-everybody%29

  8. #8
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Quote Originally Posted by Will01 View Post
    You seem awfully fond of WoW, why are you playing FFXIV?
    Because I like Final Fantasy. Doesn't means I'll disregard what WoW does right... it didn't have 12m subscribers for nothing!

    Quote Originally Posted by Despite View Post
    This is bad advice. We should not be altering our gameplay to make up for terrible latency/game design. I /facepalm every time I see someone say that you need to memorize the fights and start moving BEFORE the AOE goes off. We shouldn't even need the red circles on the ground. As the monster raises his hammer way up in the air and emotes IT'S HAMMER TIME you know that you need to get away before the hammer hits the ground. In this stupid version of said events he would raise his hammer up and a circle would appear on the ground. I have to move out of the circle asap THEN he starts his swing and the hammer comes down. I could have moved out of the circle and then back into the aoe area when the hammer hits and yet I take no damage. What kind of idiot came up with this nonsense? Seriously. It's some of the worst game design I've ever seen.
    I agree with you but sadly, for now, it's either this or don't complete content at all.

    I've tolerated Titan HM and Ultima but now I'm faced with Titan EM... I either put up with all that bs and frustration again, memorize the whole fight and still run the risk of getting screwed by spikes, buy a win or get stuck without seeing my beloved Ifrit in his extreme glory... I'm getting tired!

    I really hope Leviathan won't be like this.
    (3)
    Last edited by Ri_ri; 12-29-2013 at 09:28 AM.

Tags for this Thread