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  1. #1
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70

    PVP - Another system that discourages use of the armory system

    Another form of content and system added, and yet another thing that discourages the use of the armory system entirely. You only get 30 action points PER CHARACTER, and it takes longer to rank up and get action points the higher rank you are. This means that you won't be able to play all your jobs at 100% efficiency in PVP on single character, and will be severely gimped in PVP.

    A lot of the skills are mandatory, playing without some of them are completely insane. As a single example, not having attunment as a WHM/SCH against a team that does is an instant loss. Min/maxing matters far more in PVP combat when you're against other players, and lacking something they don't have is basically unplayable in most situations. The 5k marks cost to respec your Action points is far too high, it's the only way to play every job in PVP, but it's still far too expensive.

    Please change the AP system so that respeccing is free, 5k marks is too much to ask when I get less than 40 marks per win with +5% marks gained FC buff up. There is zero reason why we should have to pay to respec our points spent in a game with an armory system.

    I would also like to talk about gear, it's incredibly grindy to gear, and you're basically only going to be able to gear a single job up in a reasonable amount of time. While you aren't locked out entirely like CT, Coil, or myths, you're still heavily encouraged to play a single job(again..) over multiple on a single character. Please allow us to trade in gear for 100% of the marks back and swap between jobs at will whenever we feel like.

    I think this will make PVP more enjoyable and let people try every class and every aspect, increasing the longevity of PVP and earning you more money by people staying subbed for longer because they're having fun for longer. Thanks for reading!
    (18)
    Last edited by Shiyo; 12-19-2013 at 11:11 AM.

  2. #2
    Player
    Gooner_iBluAirJGR's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    627
    Character
    Rosenthal Hogire
    World
    Gilgamesh
    Main Class
    Marauder Lv 70
    I agree. It would be nice if there was a PvP rank and a class rank.
    Example: When you PvP with Arcanist (SMN/SCH) you gain exp towards your overall PvP rank and your Arcanist rank.
    If you switch to Pugilist (MNK) you gain exp towards your overall PvP rank and your Pugilist rank.
    (2)

  3. #3
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by StarMarmot View Post
    I really don't know why you'd think so. Fill me in please.
    i would, but i also think it would completely kill the purpose of having a locked point allocation in the first place. its meant so players are forced to think when allocating. same goes for the 30 stat points for PVE: think before you spec. i don't think they were thinking too hard when they thought out the idea. rather they had a basic concept, which was most likely to make people think before they spend. but it was poorly thought out..and thus, forces people by limiting them to a certain class...which does affect the armory system for pvp.

    Quote Originally Posted by Gooner_iBluAirJGR View Post
    I agree. It would be nice if there was a PvP rank and a class rank.
    Example: When you PvP with Arcanist (SMN/SCH) you gain exp towards your overall PvP rank and your Arcanist rank.
    If you switch to Pugilist (MNK) you gain exp towards your overall PvP rank and your Pugilist rank.
    this would have made more sense. this does the same thing without locking you out.


    Quote Originally Posted by casker View Post
    I want them to get it done faster. Being an apologist won't make them do anything.
    kicking and screaming won't either. i find it harder to think when i'm panicking over one aspect of a large system that i dislike. i would rather do so.

    got enough crap IRL to complain about.
    (0)
    Last edited by saber_alter; 12-20-2013 at 09:03 AM.

  4. #4
    Player
    StarMarmot's Avatar
    Join Date
    Sep 2013
    Posts
    156
    Character
    Dark Wind
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by saber_alter View Post
    this would have made more sense. this does the same thing without locking you out.
    Yep, agreed. What that guy said would be ideal, since it would allow you to actually "level" the alt you wish to play, not simply have a rank 30 in working condition at the press of a button.
    (1)

  5. #5
    Player
    casker's Avatar
    Join Date
    Apr 2011
    Posts
    406
    Character
    Ast Rid
    World
    Diabolos
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by saber_alter View Post
    kicking and screaming won't (help) either.
    Only because SQE is too stubborn to do what's good for the players. They'd rather implement unrealistic poopsock inducing grinds, just like with the housing.
    (0)

  6. #6
    Player
    Tupsi's Avatar
    Join Date
    Feb 2012
    Posts
    3,149
    Character
    Odsarzol Que
    World
    Balmung
    Main Class
    Arcanist Lv 80
    I thought you were quitting like...2 months ago? lol. This is a PvE game with systems designed around PvE and they even threw in additional skills just for PvP play (while "rebalancing" PvE set.) You can play your jobs to 100% efficiency and nothing is gimped in PvP other than the usual x is better than y that all MMOs go through with PvP at the start.

    Yes, skills are mandatory because....they're crucial counters to x class, that's how it is in every MMORPG with PvP ever. Also, BLM sleeping is much more of a "instant lost/win" situation you forgot to mention. Once again, like every other MMORPG with PvP and rewards/items tied specifically to PvP, you're expected to grind for it. So while the system is far from perfect, the one thing that isn't an issue is the armory system.

    That is if anything the last thing that could be wrong with this system.
    (3)

  7. #7
    Player
    Parodine's Avatar
    Join Date
    Aug 2013
    Posts
    1,044
    Character
    Cullen Dionysion
    World
    Adamantoise
    Main Class
    Gladiator Lv 70
    5k marks is ridiculous for a reset. They should make it GC seals instead.

    I'm kinda glad each job doesn't have to rank up separately though. I'd rather do a reset for each job with seals then level them individually. The system definitely makes you focus on 1 job at a time.
    (2)

  8. #8
    Player
    StarMarmot's Avatar
    Join Date
    Sep 2013
    Posts
    156
    Character
    Dark Wind
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Didn't look into how this was set up, but that's exactly what I'd expect. Seriously wish they'd quit being outright hostile towards the armory system.

    Gearing all your classes taking time I'm perfectly fine with, don't think alts should get any sort of bonus to their gearing rate - However, they shouldn't be limited as they are on the PVE side where you have to gear in succession and can't do it in parallel as in every other MMO, which they don't seem to be with PVP. So that's fine.

    The PVP actions though. In essence a heavy currency cost when you want to switch classes? Not ok. Diluting your points to have one PVP action per class is not the answer. That's just completely pointless. It's like making it cost 30000 gil when you want to play your bard instead of your black mage. 30000 again if you'd like to switch back. You could of course also get the option to switch for free, but only with half of the abilities.

    In before: "You don't need all of the PVP actions to do well in PVP! You don't need any gear at all to do extreme primals! You don't need to wipe your behind after you've been to the bathroom!" - Maybe so. But it will prevent you from looking stupid and it will prevent people from avoiding you: In PVP, since nobody would want to group with your alt that doesn't have any PVP actions, in the extreme primals pug that thinks DL gear is on the low end, after you've been to the bathroom when... well that's self explanatory. What you should really ask yourself is: Why does the game need this restrictive stance towards the armory system to begin with?

    I know the majority just plays one class, but they really ought to at least consider the ones that want to level and play more.

    Reservations for having misunderstood how the PVP actions are earned.
    (0)

  9. #9
    Player
    StarMarmot's Avatar
    Join Date
    Sep 2013
    Posts
    156
    Character
    Dark Wind
    World
    Cerberus
    Main Class
    Arcanist Lv 50
    Even if it would be a very nasty grind I assume, I would rather have had class ranks instead of a universal character rank.
    (0)

  10. #10
    Player
    Phai's Avatar
    Join Date
    Sep 2013
    Posts
    187
    Character
    Phai Mui
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Once again Yoshi says one thing, and do something else!!

    He said it Clear, PVP will not have any impact on pve, and other way around..
    Seems like dev team changes mind in same rate as maintance's
    (3)

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