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  1. #1
    Player
    Tibian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Tibian Rahm
    World
    Excalibur
    Main Class
    Leatherworker Lv 60

    Mob level distribution is pure insanity

    As much as I'd love to rant and hurl my frustrations at SE right now. I am just going to be constructive and post this.

    Please (and rather quickly) re-evaluate the insanity that is your mob distribution. The level 20 leatherworking quest has me running to Quarrymill in order to deliver the armor. If you're unaware of that that path looks like, let me paint you a picture.

    Path 1: hoards of level 55+ monsters that 1 shot a level 27 Thaumaturge with buffs.
    Path 2: hoards of level 55+ monsters that 1 shot a level 27 Thaumaturge with buffs.
    Path 3: hoards of level 55+ monsters that 1 shot a level 27 Thaumaturge with buffs.

    I am experimenting with path 4 right now. But I imagine it is more of the same insanity that the above pathways include.

    Edit: Path 4 actually worked. Regardless, the amount of frustration this brought me was a little excessive. The mob distribution still needs to be evaluated heavily.


    Fix this.

    While you're at it. Review each of the quests in place to ensure this doesn't ever happen again.

    Also, frontier hubs must be accessible in much the same manner. I'd hate to have my level 10 quest take me through level 60 mobs...

    And redo the entire Black Shroud while you're at it.
    (9)
    Last edited by Tibian; 06-10-2011 at 03:09 PM.

  2. #2
    Player
    Xatsh's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    2,011
    Character
    Xatsh Vei
    World
    Hyperion
    Main Class
    White Mage Lv 90
    I got to Quarrymill on a rank 20 botanist without running into 1 agro mob. Their class quest is there as well.

    I have a feeling you went the wrong way to get there.
    (0)

  3. #3
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    315
    If I remember it correctly, I believe safest way is enter from southside. Please don't ask to dumb down the game some more. I would really like more mobs and faster respawn times to make sp grinding more feasible.
    (3)

  4. #4
    Player
    Corrderio's Avatar
    Join Date
    Mar 2011
    Posts
    1,335
    Character
    Corrderio Arseid
    World
    Siren
    Main Class
    Gladiator Lv 90
    I do need to agree with the OP somewhat. The quarrymill isn't too bad, but the mob distribution does need work all around.
    (2)

  5. #5
    Player
    Tibian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Tibian Rahm
    World
    Excalibur
    Main Class
    Leatherworker Lv 60
    The south was the correct way. But regardless, how is someone who has never been there supposed to know that.
    (0)

  6. #6
    Player

    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    315
    Trial and Error.
    (1)

  7. #7
    Player
    darkstarpoet1's Avatar
    Join Date
    Mar 2011
    Posts
    3,305
    Character
    Darkstar Poet
    World
    Excalibur
    Main Class
    Carpenter Lv 60
    i believe the correct answer is called exploration. there is no death penalty so you should be doing as much exploration of the world as you can. you might actually be impressed with how massive the world seems at early levels if you don't get someone to just port you to all the nodes.
    (4)


    http://crystalknights.guildwork.com/

  8. #8
    Player
    Rowyne's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,527
    Character
    Rowyne Olde
    World
    Balmung
    Main Class
    Conjurer Lv 80
    Quote Originally Posted by Corrderio View Post
    I do need to agree with the OP somewhat. The quarrymill isn't too bad, but the mob distribution does need work all around.
    I agree that there are some real issues with monster placement and progression structure.

  9. #9
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Tibian View Post
    As much as I'd love to rant and hurl my frustrations at SE right now. I am just going to be constructive and post this.

    Please (and rather quickly) re-evaluate the insanity that is your mob distribution. The level 20 leatherworking quest has me running to Quarrymill in order to deliver the armor. If you're unaware of that that path looks like, let me paint you a picture.

    Path 1: hoards of level 55+ monsters that 1 shot a level 27 Thaumaturge with buffs.
    Path 2: hoards of level 55+ monsters that 1 shot a level 27 Thaumaturge with buffs.
    Path 3: hoards of level 55+ monsters that 1 shot a level 27 Thaumaturge with buffs.

    I am experimenting with path 4 right now. But I imagine it is more of the same insanity that the above pathways include.

    Edit: Path 4 actually worked. Regardless, the amount of frustration this brought me was a little excessive. The mob distribution still needs to be evaluated heavily.


    Fix this.

    While you're at it. Review each of the quests in place to ensure this doesn't ever happen again.

    Also, frontier hubs must be accessible in much the same manner. I'd hate to have my level 10 quest take me through level 60 mobs...

    And redo the entire Black Shroud while you're at it.

    Same is true for all the areas. It's insane that there's enemy variety in the game but it's all wasted by the leve design and the fact that you can go from 1 to 50 in the same zone with same mobs.
    (0)

  10. #10
    Player
    Tibian's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    379
    Character
    Tibian Rahm
    World
    Excalibur
    Main Class
    Leatherworker Lv 60
    Quote Originally Posted by darkstarpoet1 View Post
    i believe the correct answer is called exploration. there is no death penalty so you should be doing as much exploration of the world as you can. you might actually be impressed with how massive the world seems at early levels if you don't get someone to just port you to all the nodes.
    You cant explore when the mobs block your path because they are 25-35 levels higher than you and 1 shot you.
    (0)

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