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  1. #1
    Player
    Venom's Avatar
    Join Date
    Apr 2012
    Posts
    168
    Character
    Omega Venom
    World
    Cerberus
    Main Class
    Archer Lv 72

    Overpowerd casters in PVP

    BLM: Casting DPS just spam sleep. It is getting annoying. If they can spam sleep why does purify have a recast of 150? When they land sleep it lasts for 30 seconds. They fight is over in that time. Atleast give us some kind of immunity from sleep after coming out of it. something like after having rot in T2 or what is the point in spending points on purify.

    SMN: Even if BLM has been KO'ed if teamed up with a summoner this means the summoner can raise the BLM often with a swiftcast, then we get slept after a sneaky raise under the rader. As if BLM+SMN isnt OP enough, SMN has raise. No other DPS gets raise so why SMN?

    SCH just run around casting half the time while WHM have to stand on the spot, making WHM look very undesired as a healer.

    WAR may have been balanced for PVE but in PVP PLD are much more useful for interrupts on the healer.

    What is the point in binding anything as a bard if hitting them frees them. It makes it hard for dragoons and monks to land attacks.
    As a bard we took a nerf to BIND. It has awful recast and as single target. Rain of DEATH was our only useful AOE DEBUFF. which is pointless now, but SMN gets a spamable BIND. Strugling to see the balance here.
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    Last edited by Venom; 12-21-2013 at 12:32 PM.

  2. #2
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Warrior (or should I say Marauder) is actually terrifying if played right. Far more dangerous than Paladin in my opinion.
    (0)

  3. #3
    Player
    Venom's Avatar
    Join Date
    Apr 2012
    Posts
    168
    Character
    Omega Venom
    World
    Cerberus
    Main Class
    Archer Lv 72
    Quote Originally Posted by Raenryong View Post
    Warrior (or should I say Marauder) is actually terrifying if played right. Far more dangerous than Paladin in my opinion.
    Warrior can deal more DPS for sure, but usually a tank grabs the opponents healer.
    (0)

  4. #4
    Player
    Zeigus's Avatar
    Join Date
    Aug 2013
    Posts
    74
    Character
    King Panda
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    No one of these classes is overpowered - the issue is when that composition stack.
    SCH, SMN, BLM, WAR is just ridiculous. The amount of utility and damage just can't be beaten. Even if you manage to kill one or two by some blessing of the Gods, they'll just lol at you when they insta-rez.
    (0)

  5. #5
    Player
    Venom's Avatar
    Join Date
    Apr 2012
    Posts
    168
    Character
    Omega Venom
    World
    Cerberus
    Main Class
    Archer Lv 72
    Quote Originally Posted by Zeigus View Post
    No one of these classes is overpowered - the issue is when that composition stack.
    SCH, SMN, BLM, WAR is just ridiculous. The amount of utility and damage just can't be beaten. Even if you manage to kill one or two by some blessing of the Gods, they'll just lol at you when they insta-rez.
    Maybe they could adjust the way parties enter. 1 caster DPS 1 Non casting DPS 1 tank 1 healer. I can deal with OP classes but OP parties are frustrating.
    (0)

  6. #6
    Player
    Zeigus's Avatar
    Join Date
    Aug 2013
    Posts
    74
    Character
    King Panda
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    The games themselves are fun, I just think the better solution would be to give melee dps SOME utility - what are they meant to have? Good burst? Well, disregarding positioning, slows, positional update etc - you won't out DPS a SMN.
    It would be nice to provide some buffs to melee dps and WHM, to at least bring them somewhere close to the level of a caster stack.
    (0)