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  1. #1
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by ShinigamiB06 View Post
    Can you please elaborate.
    Not going to bother to question you about where your 95% is coming from, but this is not Final Fantasy 11. Final Fantasy 14 patch 2.1 has installed a gear progression system for PvP. The only difference to other MMO that has PvP is that Final Fantasy 14 is not open for Player Killing.

    FF14 has a complete PvP gear progression system. Gear progression system is a system that rewards player's time and effort. Different than other MMOs, FF14 has drawn a clear boundary between PvP and PvE. You are unable to use PvP gear outside of PvP zone and PvE gear is not as efficient as PvP gear because lack of morale as stat. The ilvl 90 gear from myth, does not have a real advantage over ilvl 70 gear from wolf mark. There is simply no point to reward players that participate in Wolf Den with myth, because wolf mark should be the only reard for gear progression.
    (3)

  2. #2
    Player
    ShinigamiB06's Avatar
    Join Date
    Sep 2013
    Posts
    172
    Character
    Shinigami Soul
    World
    Famfrit
    Main Class
    Carpenter Lv 50
    Quote Originally Posted by Estellios View Post
    It should reward myth, IMO. I don't like PVP personally but it should reward those who do like it over dungeon runs and those who choose to focus on it. It provides more options and fun for those that enjoy it over dungeon grinding.

    However if they decide to remove the restriction on the PVP gears' materia only working while in PVP then I think it wouldn't be too bad the way it is set up currently, as you could just use the PVP gear for PVE with enough melds.
    Wow, dude. Seriously, thank you for being one of the few open minded and selfless people around these forums. You understand that even tho you yourself dont like pvp, others do. And all im proposing is to provide an alternative way to obtain myths. A way that some of us will actually enjoy, as opposed to the mindless dungeon grind.

    Quote Originally Posted by Divinemight View Post
    Not going to bother to question you about where your 95% is coming from, but this is not Final Fantasy 11. Final Fantasy 14 patch 2.1 has installed a gear progression system for PvP. The only difference to other MMO that has PvP is that Final Fantasy 14 is not open for Player Killing.

    FF14 has a complete PvP gear progression system. Gear progression system is a system that rewards player's time and effort. Different than other MMOs, FF14 has drawn a clear boundary between PvP and PvE. You are unable to use PvP gear outside of PvP zone and PvE gear is not as efficient as PvP gear because lack of morale as stat. The ilvl 90 gear from myth, does not have a real advantage over ilvl 70 gear from wolf mark. There is simply no point to reward players that participate in Wolf Den with myth, because wolf mark should be the only reard for gear progression.
    Are you kidding me right now?! Do i seriously need to explain to you how FF 14 ARR 's content is ~95% pve and ~5% pvp?? Just take two seconds to look at the duty finder and count the number of dungeons, primals, guildhests, raids. And when you are done with that, add all the quests and leves.

    And the rest of your comment had absolutely nothing to do with giving out myths in pvp. what does rewarding myths in pvp have to do with ff14 being open to player killing? And clear boundary between pve and pvp? you seriously just pulled that out of your sleeve. that really just has no meaning. And you CAN use pvp gear in pve, and you CAN use pve gear in pvp.

    Quote Originally Posted by Ronzeru View Post
    I'll elaborate. Unless Myth gives PVP Gear, then there is no use for it in a PVP setting. You PVE for PVE rewards. You PVP for PVP rewards. Never, EVER cross the two... EVER.
    dude i already addressed this. myth reward in pvp is so that i am still able to have progression in pve through pvp. again ill say, its so that people who do heavy pvp dont fall behind in pve, specially since this game is truthfully mostly pve.
    (0)
    Last edited by ShinigamiB06; 12-21-2013 at 06:37 AM.

  3. #3
    Player Divinemight's Avatar
    Join Date
    Aug 2013
    Location
    Windurst
    Posts
    606
    Character
    Saviour Divinemight
    World
    Leviathan
    Main Class
    Archer Lv 60
    Quote Originally Posted by ShinigamiB06 View Post
    Wow, dude. Seriously, thank you for being one of the few open minded and selfless people around these forums. You understand that even tho you yourself dont like pvp, others do. And all im proposing is to provide an alternative way to obtain myths. A way that some of us will actually enjoy, as opposed to the mindless dungeon grind.
    There is a difference between "open mind" and "I want everything at same time." There are already a lot alternatives for Myth, for your good effort, but it does not need to be mix with PvP.
    (0)
    Last edited by Divinemight; 12-21-2013 at 06:36 AM.

  4. #4
    Player
    Noahlimits's Avatar
    Join Date
    Sep 2013
    Posts
    972
    Character
    Akira Ono
    World
    Sargatanas
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by ShinigamiB06 View Post
    Wow, dude. Seriously, thank you for being one of the few open minded and selfless people around these forums. You understand that even tho you yourself dont like pvp, others do.
    LOL at this being a comment only towards someone who thinks the exact same thing as him.
    (1)