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  1. #11
    Player
    ZephyrAM's Avatar
    Join Date
    May 2011
    Location
    Ul'dah
    Posts
    244
    Character
    Lynia Celeste
    World
    Hyperion
    Main Class
    Gladiator Lv 52
    Quote Originally Posted by LordSaviour View Post
    Well, I don't see anywhere in my post about FATEs. I said Notorious Monster.
    I believe his point was that NM's only exist in ARR through the use of FATE's, something that's very unlikely to change.
    (1)
    http://na.finalfantasyxiv.com/lodestone/character/1556132 ~ Lynia Celeste

  2. #12
    Player
    LordSaviour's Avatar
    Join Date
    Aug 2013
    Posts
    247
    Character
    Lord Saviour
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    It would have to be a new system implemented into the game, but it is a possibility.
    (0)

  3. #13
    Player
    Kayokane's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    429
    Character
    Aluena Mahri
    World
    Hyperion
    Main Class
    White Mage Lv 100
    Quote Originally Posted by LordSaviour View Post
    Well, I don't see anywhere in my post about FATEs. I said Notorious Monster.
    All of the NMs from v1.x were moved into FATEs ie Gluttonous Gertrude, Cactaur Jack, and Prince of Pestilence. (to name a few)
    (1)
    ~Mew

    ~~Thank You Niqo'te

  4. #14
    Player
    Psun's Avatar
    Join Date
    Aug 2013
    Posts
    65
    Character
    Phoenix Sun
    World
    Faerie
    Main Class
    Gladiator Lv 50
    I agree with this concept, added fun content is fun content. And no, not fate zergs, please...
    (0)

  5. #15
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Hunting Log update come with level cap increasing

    Quote Originally Posted by Ryans View Post
    The Grand Company Hunting logs aren't meant for leveling. They reward 0 exp. So why the hell not have a hunting log for Notorious monsters? It could be a separate tab in the hunting log that isn't individual for a class.
    GC Hunting logs are for ranking up. An update come with new GC ranks.

    If it need to be something for NMs, why not rank 6 treasure map that pop up an NM before you can open the treasure chest to get the NM drop? Something like NM leves did in 1.0?
    https://www.youtube.com/watch?v=X5l_C-MIvYM
    (0)
    Last edited by Felis; 12-21-2013 at 10:08 AM.

  6. #16
    Player
    LordSaviour's Avatar
    Join Date
    Aug 2013
    Posts
    247
    Character
    Lord Saviour
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    But yeah, an NM system of some kind. Those didn't really seem like NM though, more like a full party doing a regular Leve together, I mean, DRG and MNK tanks.

    and a little off topic but .. I haven't looked at many videos of 1.0 and never really did much research into that game... But I sure do like the battle system a lot better than what we have currently. Sure the UI needed reworked. That one Hotbar to house all of your skills seems cumbersome. But there are so many skills being used and seems to be a lot more to do during battle. Why did they have to overhaul everything?
    (0)

  7. #17
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by LordSaviour View Post
    But yeah, an NM system of some kind. Those didn't really seem like NM though, more like a full party doing a regular Leve together, I mean, DRG and MNK tanks.
    During that time, there were no jobs and PGL and LNC could tank. Of course, the best tanks were GLA and THM ^^.
    THM was also the best healer and a good DoT damage dealer. One of the reason why the community wanted more specializations for the classes in parties and Yoshida came up with the job system.
    In the leve it was a handfull strong monsters + 1 NM
    (0)
    Last edited by Felis; 12-21-2013 at 10:51 PM.

  8. #18
    Player
    Teleniel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    217
    Character
    Tele Nariel
    World
    Goblin
    Main Class
    Arcanist Lv 60
    I would like to see Hunting Logs tied in with the treasure hunt system.
    Required: completed grand company hunting log 3
    Uses: Company Seals + Treasure Map (more seals for higher level map / harder challenge)
    item gained: Hunting Permit (objectives, difficulty and location vary)
    Reward: (Convertable / Meldable il50-60 armor), MOST-difficult (il70 armor equivalent)

    Seals + map can only be traded once per day, permits are unique (untradeable) and consumed on use win or lose. Permits fights can be undertaken in a party (and should be). Reward coffer from defeating the enemy is awarded only to the Permit holder, other members are awarded a small amount of philo-tomestones.
    (1)

  9. #19
    Player
    AzumaKun's Avatar
    Join Date
    Aug 2013
    Posts
    106
    Character
    Marius Daemonicus
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Sounds like a pretty good idea to me. Bring back some of that nostalgia. Maybe they could implement really tough ones too where you had to have a Full Party to kill, like a Vrtra or Nidhogg. This would be sick.
    (1)

  10. 12-21-2013 11:29 PM

  11. #20
    Player
    LordSaviour's Avatar
    Join Date
    Aug 2013
    Posts
    247
    Character
    Lord Saviour
    World
    Diabolos
    Main Class
    Gladiator Lv 50
    Re Igniting this, anyone find this attractive?
    (0)

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