Anything to make dungeon grinding/ farming a viable substitue for FATE grinding. FATE grinding is still the most xp efficient way unfortunately and it's mind numbingly boring and self defeating (you get to level 50 and really ahevtn' ever played your job the way it's supposed to be played).

I like the dungeons in this game, they obviously spent a good amount of time on them, so it's sad that dungeons really only get seen a couple times per person unless they are used for tome farming.