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  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    2

    [dev1065]Battle Regimen Change *Practical*

    In order to make BR work like a charm, take from the predecessor, FFXI.

    Make BRs auto-initiated by the conditions of actions.

    If you use a weapon skill, like skewer, then someone uses an attack of the same element or any other specific, then it triggers the BR and causes additional dmg or an extra animation or effect of some kind.

    Essentially speaking, rework BR to be more like a skillchain, or renkei.

    The problems ive had with BR were hitting the br button, then queuing pt members to attack, then hitting the button again. To make it more fluid, just take out the button and make it auto-initiate like i've stated and it will get rid of the confusion. There will be charts that come out, and people figure the combos out just like with renkeis/skillchains, so to think its to hidden is not likely a viable cop-out.

    Very simple, minute change to make execution more fluid. Reminds me of street fighter and some other games where you have certain people together and do a special attack, yet the execution was never this stubborn. Yes we can set macros and what not, but we honestly shouldnt have to.
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  2. #2
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Eh, I have no problems with BR system other than it's not Chrono trigger.

    Mostly fights don't last long enough for BR to be really effective. I was SP partying, gasp I know, in Tam-tara @ r35 the other night. Efts normally have a lot of health, but we'd damn near one shot the things with 700-2000 dmg WS every fight. Was great SP in the end.

    Seeing as BR right now is effective, I'd rather wait for a huge overhaul to make it into something great, rather than have periodic tweaks and adjustments for several years.
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    Last edited by Roaran; 06-11-2011 at 09:25 AM.

  3. #3
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    BR has too many faults because it's basically a zero combination play style. I.E: Anything stacking. It's way too shallow.

    There needs to be a way to limit it's power to skill level and have more conditions.

    Right now BR stands for dog piling.
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