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  1. #1
    Player
    Onyxys's Avatar
    Join Date
    Aug 2013
    Posts
    402
    Character
    Ulric Delkin
    World
    Ultros
    Main Class
    Pugilist Lv 81

    Crystal tower- leaving after getting

    Greetings. Some players, after getting loot in Crystal tower just leave the dungeon and what should do other 23 players? This unfair thing must be fixed- тo make loot only in the end of the dungeon- not after each boos. Thank you
    (5)

  2. #2
    i joked about doing this. it's obvious people would do this, how SE didn't see this coming amazes me.
    (6)

  3. #3
    Player
    snowybell's Avatar
    Join Date
    Dec 2013
    Posts
    259
    Character
    Princess Snowybell
    World
    Tonberry
    Main Class
    Lancer Lv 50
    Quote Originally Posted by SendohJin View Post
    i joked about doing this. it's obvious people would do this, how SE didn't see this coming amazes me.
    maybe they had faith in humanity.
    (0)

  4. #4
    Player
    Roflcoptorz's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Valkyrie Bloodbaine
    World
    Famfrit
    Main Class
    Lancer Lv 66
    Lol yes faith. Faith that the "average" gamer would stay in a group which SE FORCED him to pug without the slightest chance of gaining from the rest of the dungeon.
    Ya surprise, SE screwed the pooch on this again .
    (8)

  5. #5
    Player
    CyanDvai's Avatar
    Join Date
    Mar 2011
    Posts
    266
    Character
    Cyan Dvai
    World
    Balmung
    Main Class
    Gladiator Lv 60
    Loot cap makes no sense, if you're going to cap anything then cap the run like in BCoB.

    After I get my 1 item for the week what incentive do I have to finish the run with a pug?

    Personally I would stay for the fun of it, but some people, there's a reason why there's little faith in humanity.
    (5)

  6. #6
    Player
    Taliss's Avatar
    Join Date
    Nov 2013
    Location
    Ul'dah
    Posts
    34
    Character
    Taliss Onette
    World
    Malboro
    Main Class
    Black Mage Lv 100
    I hope this doesn't become a thing, I've found Crystal Tower to be entertaining from both tank and healer perspectives. Ran it multiple times after getting my royal vest simply because I liked the dungeon.


    And all those philo tomes + 50 myth is always a bonus.
    (1)

  7. #7
    Player
    AstreaTrinity's Avatar
    Join Date
    Sep 2013
    Posts
    131
    Character
    Astraea Trinity
    World
    Coeurl
    Main Class
    Marauder Lv 90
    I dont see how anyone would want to leave just because they got their gear

    that final boss fight is amazing <3
    (3)

  8. #8
    Player
    Fonkyama's Avatar
    Join Date
    Aug 2013
    Posts
    62
    Character
    Luna Seed
    World
    Moogle
    Main Class
    Marauder Lv 90
    I left once I got my loot. Found myself with people who cannot even answer a simple "hello" or questions asked in the party chat. I would stay with friends/FC mates. But I'm not gonna stay just for the sake of it, if I find myself with unsocial people. It is selfish, but I wanna have fun or get something outta it, so if there's none of these two... well, leaving is only natural. It's a game after all. Hopefully people should become more friendly once the commendation system gets a bit more love =)
    (3)

  9. #9
    Player
    Makado's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    516
    Character
    Makado Kitase
    World
    Excalibur
    Main Class
    Gladiator Lv 60
    My first run went fine, no one left and we won pretty easy. Why people want to leave after getting a piece is beyond me, the point of the game is to play it right, not sit around town in gear? I had a great time in the dungeon and really enjoyed the fights. Plus you get a decent amount of philosophy to.
    (0)

  10. #10
    Player
    Katchii's Avatar
    Join Date
    Dec 2013
    Posts
    107
    Character
    Katchii Soilsiu
    World
    Excalibur
    Main Class
    Archer Lv 60
    This will be a problem later in the wek after most people have already received their 1 item per week and therefore have no incentive to go back.

    I see this as ridiculous, put a cap on how many times you can get loot from the bosses, but not for the dungeon as a whole, that's just asking for people to leave.
    (1)

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