Greetings. Some players, after getting loot in Crystal tower just leave the dungeon and what should do other 23 players? This unfair thing must be fixed- тo make loot only in the end of the dungeon- not after each boos. Thank you
Greetings. Some players, after getting loot in Crystal tower just leave the dungeon and what should do other 23 players? This unfair thing must be fixed- тo make loot only in the end of the dungeon- not after each boos. Thank you
i joked about doing this. it's obvious people would do this, how SE didn't see this coming amazes me.
Lol yes faith. Faith that the "average" gamer would stay in a group which SE FORCED him to pug without the slightest chance of gaining from the rest of the dungeon.
Ya surprise, SE screwed the pooch on this again .
Loot cap makes no sense, if you're going to cap anything then cap the run like in BCoB.
After I get my 1 item for the week what incentive do I have to finish the run with a pug?
Personally I would stay for the fun of it, but some people, there's a reason why there's little faith in humanity.
I hope this doesn't become a thing, I've found Crystal Tower to be entertaining from both tank and healer perspectives. Ran it multiple times after getting my royal vest simply because I liked the dungeon.
And all those philo tomes + 50 myth is always a bonus.
I dont see how anyone would want to leave just because they got their gear
that final boss fight is amazing <3
I left once I got my loot. Found myself with people who cannot even answer a simple "hello" or questions asked in the party chat. I would stay with friends/FC mates. But I'm not gonna stay just for the sake of it, if I find myself with unsocial people. It is selfish, but I wanna have fun or get something outta it, so if there's none of these two... well, leaving is only natural. It's a game after all. Hopefully people should become more friendly once the commendation system gets a bit more love =)
My first run went fine, no one left and we won pretty easy. Why people want to leave after getting a piece is beyond me, the point of the game is to play it right, not sit around town in gear? I had a great time in the dungeon and really enjoyed the fights. Plus you get a decent amount of philosophy to.
This will be a problem later in the wek after most people have already received their 1 item per week and therefore have no incentive to go back.
I see this as ridiculous, put a cap on how many times you can get loot from the bosses, but not for the dungeon as a whole, that's just asking for people to leave.
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