I wouldn't use as strong of wording as the original post in saying that were "lied" to, but it should be troublesome that the developers are not emphasizing and explaining the root cause of the problem, but are focusing on their short-term solution to it (the artificial barrier of high prices). You should see other posts in this thread that discuss this issue.
We should care about the real reason, because we should be concerned about how and why, at this stage in development, SE is still unable to accommodate its player base to enjoy content that they said would become available at 2.1.
You really should read the other posts in this thread and respond to the points raised. The high prices would not have existed if there had not been a problem with server capacity, and so whether they will matter or not in three months' time is absolutely irrelevant to the core point at issue. You can argue the validity of this statement but the evidence is very clear. All the other reasons forwarded (elimination of gil, combating RMT, gil sinks, extending content) were merely convenient for SE and gave them a way out. (Again, read the other posts for more about this)
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With all things being equal, it's unremarkable that a game of this size encounters problems with their ability to expand capacity. It happens all the time.
However, given SE's track record with server capacity and recognition of stability problems since the early release, we should be very worried that they still don't have their act together after having dealt with (more or less) the same issue for several months.
A key matter at debate is whether we could reasonably expected to have access to the housing content at the launch (or near launch) of 2.1.
The relevant quote to this question is here:
That's a large majority of the population that will be able to take advantage of content released in 2.1 in three months. We can reasonably infer that the number who are able to purchase housing at the launch or near the launch of 2.1 to be a fairly small minority.
I'm of the opinion that housing should be accessible to everyone in three months' time, and 80% at launch. Obviously, you disagree.
It's also critical to note that not everyone will be able to enjoy housing. We can assume that the 80% figure given by Yoshi-P is an optimistic estimate that relies on very dedicated schedule that takes advantage of daily rewards. It should be pretty obvious that if you're the kind of player who is poor now, it's likely the result that you are unable to log in daily for those rewards and therefore you won't make that mark in 3 months' time.
If you would like to debate the points raised in this thread, please do so. If you think we are grasping at straws, just move on and don't post here. Your statement doesn't contribute to the discussion.


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