Page 1 of 7 1 2 3 ... LastLast
Results 1 to 10 of 70
  1. #1
    Player
    NoRyoKu's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    220
    Character
    Noryoku Nory
    World
    Siren
    Main Class
    Gladiator Lv 80

    Dungeons XP ajusted in 2.1

    Is Dungeons is going to plain better than FATE for levelling up?? If so, Fate parties will completly disappear?
    (4)
    NoRyoKu

  2. #2
    Player ReiszRie's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    386
    Character
    Reisz Rie
    World
    Tonberry
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by NoRyoKu View Post
    Is Dungeons is going to plain better than FATE for levelling up?? If so, Fate parties will completly disappear?
    According to Yoshi.P, dungeons will be hands down better for leveling but FATEs are still a good way to level for those who prefers to take things easier.
    (8)

  3. #3
    Player
    NoRyoKu's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    220
    Character
    Noryoku Nory
    World
    Siren
    Main Class
    Gladiator Lv 80
    If I want to power level, it's better to do it in a non boring way, hence the dungeons, so i'm pretty happy if dungeons are the new power levelling goto. Better for power levelling sub classes as well and you get loot in the process (which u don't with fates)
    (12)
    NoRyoKu

  4. #4
    Player
    Rokudan's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    17
    Character
    Rokudan Kurano
    World
    Sargatanas
    Main Class
    Archer Lv 50
    Not to mention people may actually learn how to play their jobs when they're in a 4 man group as opposed to the MASH BUTTONS, KILL EVERYTHING mentality that FATE's breed.
    (15)

  5. #5
    Player
    Thriar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    189
    Character
    Tristan Catari
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    RIP FATE PARITES! Good riddance.
    (36)

  6. #6
    Player
    ItsJanHi's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    77
    Character
    Yuu Jin
    World
    Behemoth
    Main Class
    Lancer Lv 50
    Now if they could only change the gil drops for lower level dungeons...
    (1)

  7. #7
    Player
    Invz's Avatar
    Join Date
    Jun 2011
    Posts
    181
    Character
    Zero Life
    World
    Excalibur
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by NoRyoKu View Post
    Is Dungeons is going to plain better than FATE for levelling up?? If so, Fate parties will completly disappear?
    I am excited about this. I can finally level other classes without being bored to death in FATEs. Hopefully this will lower queue times in lower level dungeons since more people will be playing them again.
    (8)

  8. #8
    Player
    XainTheGreat's Avatar
    Join Date
    Nov 2013
    Posts
    47
    Character
    Xain Ryuchi
    World
    Cactuar
    Main Class
    Lancer Lv 50
    fate party will always exist even if its not the fastest way to lvl, because it will still be the easiest and laziest method to lvl, so quit your crying about how fate will die, not gonna happen
    (2)

  9. #9
    Player
    Arakatos's Avatar
    Join Date
    Sep 2013
    Posts
    51
    Character
    Arakatos Evereign
    World
    Lamia
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Thriar View Post
    RIP FATE PARITES! Good riddance.
    I totally agree. Fates should be nice incidental XP while your questing, exploring, farming or just don't feel like Dungeon crawling. Dungeons which takes more attention and skill to play makes more sense for XP grinding.

    Anyone know if 2.1 will include a Gil and Seals completion reward for Dungeons too? OR do I have to grind fates still for Seal rewards lol.
    (1)

  10. #10
    Player
    Xystic's Avatar
    Join Date
    Oct 2013
    Posts
    734
    Character
    Belcross Panda
    World
    Famfrit
    Main Class
    Gladiator Lv 60
    Its good exp/min assuming you can clear the dungeons in a proper time. We have to keep in mind that if we made dungeons the only way to gain quick exp, we will have people complaining that they have to do dungeons which become very redundant after a few runs. Unlike fates, you can't just say,"Thanks!" and leave the party after the fate is complete. Dungeons = You must invest a solid 20-30 mins on average.

    So fates will remain.

    Also, fates are easier and can be a better exp/min when you have those really tough parties in DF.
    (2)

Page 1 of 7 1 2 3 ... LastLast