This is sooooo annoying...

Scenario A:
1: Full party takes mid/heavy damage.
2: I pop Rouse + Fey Illumination (instant so no issue there) but then I hit Whispering Dawn.
3: 1 second into the cast, the fairy is hit by a low damage unavoidable area attack for anything > 0 damage.
4: WD fails and the cooldown is wasted.

Scenario B
1: A (single) add spawns and targets someone the fairy is just casting embrace on.
2: The add goes for the fairy and completely shuts her healing down with anything stronger than a dirty look.

Please, for the love of god, fix this! Players are not interrupted like this and any time there is party wide attacks going on, the fairy is completely useless. I get that it is for PvP "balance", but this should only be in effect in the PvP arena NOT from her getting hit by water from a damn elemental...


Embrace GCD:
This is also a mess. Please either make her cast embrace when I tell her too as soon as the embrace GCD is over, or lengthen the fairy GCD animation on the buttons, because she idles for a full second after embrace is off cooldown before she will accept another command to embrace.

Again, I assume this is for PvP issues, and that is fine, just have this only happen in PvP arena. Why in the 7 hells anyone thought it would be a good idea to adjust things for PvP, while ruining things for PvE I'll never know. Keep the PvP stuff confined to PvP areas in future.



The addition of macros and (semi) working stances was great, but the fairy has become extremely clunky and unresponsive at the same time. All that was needed was to stop "Steady" from switching off every time we manually told her to do something. Fairy control is actually worse since the update IMO. Should have just left them alone and added pet macros. adding /pac Steady <me> to the end of every pet macro would have been better than this.