Solo vs. Solo and premade vs. premade. Not hard, make 2 sep. Queues.

Solo vs. Solo and premade vs. premade. Not hard, make 2 sep. Queues.


That idea only works when there are enough premade teams to be matched up. What if there's an odd number of 4-man premades? That last team will be stuck waiting for an opponent. Not to put too fine a point on it but Jyoeru quite eloquently and intelligently put together several posts on why the idea simply wouldn't work or would cause more problems than it would solve. You have to account for partial premade teams (ie groups of 2-3) for a start, which means ultimately you're going to end up with a solo player filling slot number 4. Or do you simply not let them queue because of the odd-man-out?
Anyone who can count to 4 could figure out there are too many different team configurations to accommodate separating them in DF. Instead of moaning about how you're fighting a team which has good synergy, maybe you should work on your own team?
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