Quote Originally Posted by Morticous View Post
I for one agree that the anima we konw today is a little over the top. Heres a few options to make it more realistic:

1. Any new add on areas will not use anima as well as the fact that when in them anima is null.
2. Lower anima to something like 20 anima with the current regen rate we currently have.
3. Seriously restrict anima teleportation designations to the lower end camps maybe up to the 30s.
4. Make it so that you can only teleport to areas in a certain range so that teleporting across the world is not possible.
5. get rid of it (I'm down for this option)


There is no adventure in teleporting everywhere and like the OP said, you cannot deny your teams teleport cause you would rather walk... :/

Anima is a lazy way to make it easy to get around hard mobs in travel. Or simply walk to get to their destination to add that one more complexity to the game. Good things take time.. no need to rush everything! (except for the quality of this trash game)
I think this would be an excellent idea for SE to at least consider if nothing else.