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  1. #1
    Player
    Gokuhan's Avatar
    Join Date
    Sep 2013
    Posts
    358
    Character
    Gokuhan Kai
    World
    Siren
    Main Class
    Lancer Lv 80

    Casting No Long Unsheathes Weapon - Is there an option for this?

    In 2.1, when I cast stoneskin or cure spells my weapon does not stay out and is never actually considered to be unsheathed. This is a problem for me since my targeting is different when my weapon is sheathed/unsheathed. I know that I can tap L3 to ready my weapon, but that seems to not work as good as it did in 2.0. I don't know if it's some kind of twitch protection (which is nice because I have locked on to bosses when I meant to run away) but it's very finicky now. And since it's what I use to lock on I have to drop and reacquire my target to do it.

    Long story short: Is there an option that will change this back to the way it was in 2.0 (where casting any spell unsheathes your weapon)? And if not, can we have the option added in?
    (0)

  2. #2
    Player
    Gokuhan's Avatar
    Join Date
    Sep 2013
    Posts
    358
    Character
    Gokuhan Kai
    World
    Siren
    Main Class
    Lancer Lv 80
    This may actually be a bug and not a design change. Seems to be some dungeons.
    (0)

  3. #3
    Player
    Gloulion's Avatar
    Join Date
    Jul 2011
    Location
    Ul'Dah
    Posts
    54
    Character
    Pistol Pete
    World
    Excalibur
    Main Class
    Goldsmith Lv 50
    I only seem to get it in the new dungeons/primals and though I'm only caster dps it's still very annoying. I believe it's a bug as well.
    (0)
    Last edited by Gloulion; 12-20-2013 at 01:15 PM. Reason: Spelling

  4. #4
    Player
    Gokuhan's Avatar
    Join Date
    Sep 2013
    Posts
    358
    Character
    Gokuhan Kai
    World
    Siren
    Main Class
    Lancer Lv 80
    I have noticed it in Ampador Keep, The Wanderer's Palace, and Haukke Manor (Hard Mode). It did NOT happen in Sashsta, Tam-Tara (both level synced) or Gridania.
    (0)