Wasn't expecting so many "casual player" to complain about low tier "casual" loot from a "casual" dungeon. Whoop di freaking doo. You can always get another piece next week. It's not like it's good for anything but vanity anyways.
Wasn't expecting so many "casual player" to complain about low tier "casual" loot from a "casual" dungeon. Whoop di freaking doo. You can always get another piece next week. It's not like it's good for anything but vanity anyways.

OP just lost a whole week of his life! Gone! Wasted! How can you say such a heartless thing!

So pretty much OP didn't click pass and then got an item when the timer expired due to their own incompetence in pressing pass. Lockout resets in a day anyway bud you'll live.
So, you were too lazy to click a button so now you're mad the game did what it has done since it was relaunched? This is why I hate running WP/AK. People run them for items, yet everyone is too lazy to click pass so the new guys can actually get their items.
Stop being lazy and you won't be "shafted". There's a pass button for a reason.
Also, they shouldn't even have to tell you what happens if you don't press any of the buttons. There was no change to that system, so why put it in a list of changes? Not to mention by the time Vanity comes you'll probably have plenty of your items from there, anyway...
I swear, people just love complaining...
I would absolutely agree that no action at the end of loot timer has to be equal to Pass.
If a person does not care to press a loot button it means only that he does not care of loot itself and does not need it.
Absolutely hilarious that Coil geared chars loot AK/WP/... gear cause really they can't even vendor it. And the automatic action is "Need".
I don't think it needs fixing. If something you don't want drops, pass it. Seems so simple, yet look at the fuss it's causing! People are trying to justify the 'poorly designed' aspect of this, but I can't really see that it is a poor design if you are provided with ample opportunity to pass the item, which you are.
I meant the patch notes translation needs some fixing to clear it up.I don't think it needs fixing. If something you don't want drops, pass it. Seems so simple, yet look at the fuss it's causing! People are trying to justify the 'poorly designed' aspect of this, but I can't really see that it is a poor design if you are provided with ample opportunity to pass the item, which you are.
@Vanroe sorry I didn't mean to direct that at you, it's just a general response to the thread. I would agree the patch notes were, well, awful for the most part xD
ppl has 5 MINs to CLICK 2 buttons (on loot window and pass....)...but the problem is how the system works?
Not even that. He clearly pressed the loot window button to check what the look was (or it opened itself, I don't know). Since he saw what the loot was, he just chose to ignore the pass button when it was right infront of him.
Moogle: Black Mage ftw.
http://forum.square-enix.com/ffxiv/threads/129860-So-I-tested-some-BLM-rotations...
Here's a link to a bunch of rotation and DPS numbers I wrote up to try help BLM see they aren't as weak as they might think.
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