Quote Originally Posted by Zaranghae View Post
I think what he was trying to emphasize is that the exp increase is not worth grinding dungeons after the Daily Duty Roulette, considering the main factor which is time. Sure, the Daily is absolutely a nice bonus, but this is only once a day so it doesn't prove to be a reliable, nor is it a consistent method of leveling. Grinding dungeons takes far longer than fate grinding, I personally tested this out and it's horrendous for any class. Fate grinding as it used to be is still the faster way to 50. However, seeing as this is not a viable method anymore due to the lack of parties and the absolute ultimatum, Difficulty Scaling, I hope to hear some sort of routine or undiscovered farming.
I think the scale of what's "worth" the xp is skewed if you're comparing to pre 2.1.
Dungeons are worth grinding now, relative to other forms gaining xp. I get more half a level per dungeon without the Roulette bonus.

When leveling a dps, you don't have good queue times.
I find that fates are still worth doing outside of a party, cause there are usually a few others doing them as well.
It doesn't scale unless there are a lot of people.
If there are a lot of people, you can usually make a party and not do the dungeon altogether.
The scaling just makes it slower, but that doesn't make it inconsistent.

The Guildhest daily is also totally worth the XP now.
I think supplementing with even the hunting log and battle leves, you can get yourself to 50 in reasonable time.
And by reasonable, I mean not FATE XP pre-2.1.