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  1. #1
    Player
    Ranzan's Avatar
    Join Date
    Aug 2013
    Posts
    366
    Character
    Kheima Rayne
    World
    Behemoth
    Main Class
    Arcanist Lv 60
    Yea now my DPS class is struggling to get xp. ><
    The queue times can be brutal and then when you do you hope the party goes well...
    The changes are great for tanks and healers but for DPS well lets just say they nerfs the best (maybe) option for a dps to lvling.
    (0)

  2. #2
    Player
    Shneibel's Avatar
    Join Date
    Mar 2011
    Posts
    2,076
    Character
    Shneibel Panipahr
    World
    Excalibur
    Main Class
    Alchemist Lv 80
    Just do DFR while lvl, the exp reward are not bad
    (0)

  3. #3
    Player
    armandojc3's Avatar
    Join Date
    Sep 2013
    Posts
    230
    Character
    Apoc Baldr
    World
    Midgardsormr
    Main Class
    Pugilist Lv 90
    im starting to wish for a Level reset with some kind of reward, kinda like COD Prestige so i can re-level my dragoon through dungeons instead of all the fate grinding i did...
    (1)

  4. #4
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    I don't hate FATEs, but they never should have been scaled they were 2.0-2.1.
    Enemies should never be blown up is milliseconds (and I'm being literal).

    The fate scaling they did add is a decent step, but it obviously came with many flaws of its own.
    Guild Wars 2 made invented these dynamic event type stuff, and their version scaled while it was going on.

    I hope they find a sweet spot in making adjustments.
    On the other hand, FATE xp was ridiculous. The content should not be trivialized, and it should not be easier to do fates that go through a dungeon.
    That's where finding proper scaling will really help in balancing the two.
    (1)

  5. #5
    Player
    Velox's Avatar
    Join Date
    Sep 2013
    Location
    Sharlayan
    Posts
    2,205
    Character
    Velo'a Nharoz
    World
    Mateus
    Main Class
    Scholar Lv 90
    FATEs were supposed to be SUPPLIMENTAL experience income, not the ONLY source. FATEs were SE's way of saying, "oh I see you running thru X to get to Y, look to your right you can grab some quick easy EXP and then be back on your way." The fact that people discovered that by zerg-rushing them, you could amount to the quickest exp in the game, it destroyed the system. FATEs require completely different mechanics than instances do. Because end-game consists of instanced party-play, leveling via FATEs did NOT equip these people with the proper knowledge of how to perform their class's role in an organized setting. This destructive spiral ultimately lead to the loathing we see today. It's not the system's fault. It's really the playerbase's fault for not exercising self-restraint. Just because someone hands you the easy way out doesn't mean it's the correct way.

    The fact that people are STILL wanting FATEs to be "lol easy-mode leveling" proves that this playerbase was bottle-fed way longer than it should have been. 2.1 was the weaning you all needed. "B...but..but dungeons are harder and make me do work." Lol lrn2play bro.

    If you're still seeing long queue times for the Duty Finder, I highly suspect it's either your server population or the time of day you are playing. I've noticed a 20 to 50% reduction on all my queue times since 2.1 launched, and yes, that includes DPS. I'm now popping instances in 15-20 minutes instead of the 45-60 minutes I saw in 2.0. Not, that's not ideal, but it's a hell of a lot better than before.
    (1)

  6. #6
    Player
    Zaranghae's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Nanako Chan
    World
    Cactuar
    Main Class
    Lancer Lv 80
    Quote Originally Posted by Velox View Post
    rant
    So other than this piddling derail, can anyone share a reliable method?
    (0)

  7. #7
    Player
    Insidious's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    89
    Character
    Lynnth Stahlern
    World
    Leviathan
    Main Class
    Marauder Lv 41
    I would care a whole lot less if I had leveled lancer before the patch as taking a break to level a dps to level another dps for your main dps makes dps go dps..dps?

    What I have been doing is do a level or 2 of dungeon farming, then switch it up to fates if there are just enough people in the zone. As I got to different fates last night, I would just invite people so we could share the XP from killing the mobs. Eventually, I had a full fate party and people were looking, albeit not consistently. That died at right about 11 central time, so I am not expecting to see late night fates anymore like 2.0. I also really do attribute a lot of this to people trying out new content. Once they get enough of that, they might jump back in to fate grinding. If new content, for end gamers, was released and they had to level another class due to some requirement, fates should spike again.
    (0)

  8. #8
    Player
    kristerrr86's Avatar
    Join Date
    Sep 2013
    Location
    Ul-dah
    Posts
    221
    Character
    Leih'a Mhakaracca
    World
    Cerberus
    Main Class
    Thaumaturge Lv 50
    I get that you only get bonus XP once, but the XP of dungeon mobs have also doubled.

    My tips is make a tank friend and dungeon ques will be faster. Even without the bonus from roulette this should be viable
    (0)

  9. #9
    Player
    Zaranghae's Avatar
    Join Date
    Sep 2013
    Posts
    171
    Character
    Nanako Chan
    World
    Cactuar
    Main Class
    Lancer Lv 80
    Hmm I'll try the following methods, thanks all for the input.
    (0)

  10. #10
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    I've found the best way is to do FATEs solo while queuing for dungeons. Yes, the initial roulette bonus is the big one, but even after that you get a lot more exp doing dungeons than FATEs for the comparable time spent, at least at low levels. I can plow through a dungeon in about 20 minutes and get 75K or so for a level 30ish job, and that's without the bonus. There aren't FATEs for that level that are going to give that kind of reward in that kind of time.
    (0)

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