I think we need to put this on the front page of everything and keep bumping it. Benediction and Hallowed Ground both say instant cast times, but it indeed is not instant.
It should read as 1 second cast time. I'm tired of fail "instant" abilities that can not be popped off fast enough to be called instant.
How many times has bene and HG failed because you have to do a little dance before it pops off.....saving nobody....then proceeds to "cool down".
I think if it is "cooling down", then the ability should have worked right?
SE either needs to change the text on those "instant" abilities to 1 second, or make the abilities Instant like the text states.

After I started playing archer for awhile, I realized SE's sole purpose of a spell being "instant" is so that you can cast while moving. That's it. So really, they need to either just make it so all abilities go off at the beginning of the animation, or call them "cast-able while moving" or something. Adding a 1 second cast time to those abilities would just make them even more unusable, and completely break archers/bards (because the same fix would have to be applied to their abilities).
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