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  1. #21
    Player
    Dale's Avatar
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    May 2012
    Posts
    238
    Character
    Jeremy Dale
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Alhanelem View Post
    It really shouldn't. No dungeon takes so much time to explain that you should need more time than is currently being given.
    I have lost instances due to the time limit. Temple of Qarn and Stone Vigil to name a couple. The time limit is not as generous as you are making out. And there is certainly not enough time given to replace members who had to go or deal with real life situations that might occur.

    Also I should point out the time limit is so restrictive that it makes attempting to join a party in progress almost pointless, because nearly every time I have joined one it was a failure because of a lack of time. So not only is it punishing for people learning an instance or needing to deal with real-life emergencies, but it renders that game option completely worthless. So it doesn't even sync with the game design.
    (1)
    Last edited by Dale; 12-20-2013 at 03:47 AM.

  2. #22
    Player
    Dale's Avatar
    Join Date
    May 2012
    Posts
    238
    Character
    Jeremy Dale
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Johnist View Post
    1) Expect the unexpected.
    2) There is plenty of time to finish an instance on the first go-round if all party members are intelligent and capable of learning.
    3) They give you enough time on the clock for 2-3 wipes per boss. If you haven't figured out the tricks during those 2-3 wipes, then obviously you're doing something wrong, or you fall into the italicized and underlined portion.
    4) Content will just continue to get more difficult... deal with it.
    I disagree with almost all of your points, and not just because of your smug tone.

    You are just incorrect. I have seem instances with intelligent people capable of learning fail due to the time limit.
    (1)

  3. #23
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Quote Originally Posted by Dale View Post
    I have lost instances due to the time limit. Temple of Qarn and Brayflox to name a couple. The time limit is not as generous as you are making out. And there is certainly not enough time given to replace members who had to go or deal with real life situations that might occur.

    Also I should point out the time limit is so restrictive that it makes attempting to join a party in progress almost pointless, because nearly every time I have joined one it was a failure because of a lack of time. So not only is it punishing for people learning an instance or needing to deal with real-life emergencies, but it renders that game option completely worthless. So it doesn't even sync with the game design.
    Funny, nearly every time I use in-progress, it ends in success...
    (1)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  4. #24
    Player
    Dale's Avatar
    Join Date
    May 2012
    Posts
    238
    Character
    Jeremy Dale
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Seig345 View Post
    Funny, nearly every time I use in-progress, it ends in success...
    I find that very difficult to believe. But I guess I'll take you at your word, because I hope you would not stoop to lying to make a point on a video game forum.

    Almost every time I join one, the party doesn't even fill back up before it becomes apparent there will not be enough time to finish. So I rarely even get to see a pull when I join one, let alone a successful completion.
    (1)
    Last edited by Dale; 12-20-2013 at 02:51 AM.

  5. #25
    Player
    Githiun's Avatar
    Join Date
    Sep 2013
    Posts
    218
    Character
    Githiun Smallsword
    World
    Midgardsormr
    Main Class
    Gladiator Lv 50
    I really dont understand why this matters or how this is really that big of a deal. I think Quarn is the only instance i've ever had expired but that was back in leveling days during release.

    Why are people still hitting time limit....is it only on DF lower level dungeons? not trying to be a prick or anything I just really don't understand how it could take more than an hour to do a dungeon.
    (0)

  6. #26
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Quote Originally Posted by Dale View Post
    I find that very difficult to believe. But I guess I'll take you at your word, because I hope you would not stoop to lying to make a point on a video game forum.
    The same point could be made about your statement of nearly every one being a failure...

    Almost every time I join one, the party doesn't even fill back up before it becomes apparent there will not be enough time to finish.
    I've joined a party where there was 1 person left on the final boss, and then others joined, and the duty was completed successfully.

    My only point with this is that no one person's experience with the game can be used to gauge how the experience must be for a minority, majority, or everyone playing the same game.
    (1)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

  7. #27
    Player
    Dale's Avatar
    Join Date
    May 2012
    Posts
    238
    Character
    Jeremy Dale
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Githiun View Post
    I really dont understand why this matters or how this is really that big of a deal. I think Quarn is the only instance i've ever had expired but that was back in leveling days during release.

    Why are people still hitting time limit....is it only on DF lower level dungeons? not trying to be a prick or anything I just really don't understand how it could take more than an hour to do a dungeon.
    And that's exactly why people don't think this is an issue. Because they get to level 50 and then see the world through WP spam and forget what it was like struggling against the time-limit in those instances you mention. Or they simply don't care, since they are no longer affected by it.

    It is a real issue though, and there should be enough time allotted for players to comfortably learn instances or deal with having to replace members.
    (0)

  8. #28
    Player
    Dale's Avatar
    Join Date
    May 2012
    Posts
    238
    Character
    Jeremy Dale
    World
    Midgardsormr
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Seig345 View Post
    The same point could be made about your statement of nearly every one being a failure...



    I've joined a party where there was 1 person left on the final boss, and then others joined, and the duty was completed successfully.

    My only point with this is that no one person's experience with the game can be used to gauge how the experience must be for a minority, majority, or everyone playing the same game.

    We have had such wildly different experiences when using the join group in progress option that I think its safe to we aren't going to agree about this.
    (0)
    Last edited by Dale; 12-20-2013 at 03:05 AM.

  9. #29
    Player Rex's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    1,126
    Character
    Rex Xylon
    World
    Hyperion
    Main Class
    Lancer Lv 90
    Quote Originally Posted by razzgrizz3 View Post
    ive really had it up to here with finding a good df party only for the time limit to expire.
    -(snip)-
    why is this timer even here?! just to waste our time grinding through ever new df groups and failing over and over?! nice time sink you implemented there for us real sneaky.

    please remove it. this is bs....

    First off, have you tried communicating with people in your own server? You'll have a much better experience that way. I never get a winning party for Titan Hard mode through the Duty Finder, but when I gather a few friends from my server, we never have any issues. Plus I get huge lag spikes using the Duty Finder for some reason.

    Second, they're not going to DOUBLE the time limit...they JUST reduced it in 2.1.

    Third, the time limit is there so that you can't sit in a dungeon all day and take up space on the Duty Finder servers. The timer is there so that other people can reserve instances and to relieve stress on the servers.
    (1)

  10. #30
    Player
    Seig345's Avatar
    Join Date
    Jan 2012
    Location
    Gridania
    Posts
    995
    Character
    Seigyoku Cypher
    World
    Sargatanas
    Main Class
    White Mage Lv 66
    Well I'm curious, then. If the options the game currently has available to solve having to play with new players each time you queue-up just aren't acceptable at all, and doubling or removing the time limits is absolutely the only way to go, then what would be the answer to the inevitably increased wait times before you even got into a dungeon? Those wait times would apply to everyone, not just DF pugs or pre-formed parties. Those wait times that DPS players are complaining about with the game as-is? You'd start seeing those as a Tank or Healer, and Odin help the DPS players then.
    (1)
    "Ul'dah can keep their dusty markets, and their streets paved in silver and gold.
    Limsa Lominsa keep your pirates, and your ships covered in musty mold.
    My loyalty lies with Gridania, with the Moogles and the tree spirits of old." -The Forky Conjurer

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