I'm focusing on Botany for now, with the intent to make money from my gathering.
is Botany profitable, any tips/tricks for making money with gathering?
I'm focusing on Botany for now, with the intent to make money from my gathering.
is Botany profitable, any tips/tricks for making money with gathering?
Botany can be very useful. You will find the best results gathering items for la noscean toast, buttons in a blanket, and mulled tea. Sell those on the market to crafters who are making food items. I think you can begin collecting some of those ingredients as early as lv15.
Gathering is almost worthless for make money. Its main value is in saving money while crafting. Only HQ used to sell for a decent price. But even then prices drop so quickly it is almost not worth it. Its only getting worse with everyone saving for housing. Only small quantities for HQ items seem to sell anymore.
My advice for would be to take up mining and botany(keep them the same or close to the same level and they can share gear until they hit 50), level them with leves to 30(you can gathering everything for low level crafts and can gather elemental crystals, they general keep a constant prices, were bots will under cut you on everything else). Buy best gear. then start all the crafting classes. Hopefully your in a GC by then. You get daily supply/provision mission. they give you xp/seal. For the crafting ones you need to make 1 item(alchemy if its a consumable 3, but you generally make 3 at a time) For gathering you need to get 10 items.
Ok here how to make money doing these. Do all 8 crafts and 2 gathering ones everyday. Mostly, Gather only want you need to craft the items and what you need to turn in, though if its an ore, log, or alumen, might as well get 99 of them you will use a lot of them. Sell any HQ you gather(but not the ore,logs,moka grass,cotton or flax). while crafting try to go for as much quality as you can get before completing it, more xp and greater chance at HQ(which if is final product more xp/seals on turn-in), When crafting you going to make ingots,rings,rivets,plates,yarn,cloth,ex. that are needed to craft the turn-in item. If it HQs, sell it and make another for use. When you need shards, farm them from harvest point that give crystals. gather the crystals when you can and sell them. Those HQ ores and logs I told you to keep. Once you get your crafts to level 15(might want to use leves to speed up getting there)you will have a bunch of cross-class skills, that will make HQ items much easier. Use crafting to turn those HQ ore and logs into HQ ingots and HQ lumber, and sell those. Take the moka grass,cotton ,flax, turn it yarn. Now the yarn can be turned into cloth(depending you market can sell for more). Same with Ingots but they can generally turn into more stuff, pick whatever sell the most that day. Only sell then 5 at a time those. A big stack may take awhile to sell and the longer its on the market, the higher chance you will be undercut. Where 5 generally sells out quickly.
Your approach with intent to make money is incorrect. Your approach to make money in any game starts off with sitting at the market board and studying what sells and what doesn't. Based off that, you go and choose the gathering/crafting profession that you believe will produce the best amount of gil.
The actual answer you want does not exist. That is because whether or not botany makes gil on your server or not will depend on the server itself. My best advice is to study the market boards. Even if you have all the crafts and professions, if you don't study and analyze your market board, you still won't make any gil at all.
Hey there!
Botany can be profitable depending on how much you want to farm, how often you farm, and what you consider as profitable.
Usually the best thing to do is always check market prices as they seem to fluctuate quite often! And the rest is up to you to go gather and keep up to date what sells. I found while leveling that Cotton Bolls, Flax, and certain logs and cooking materials were worthwhile as i leveled up.
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