Quote Originally Posted by Preypacer View Post
Here's the thing that I don't like about the typical implementation of global chat channels...

People never use the channels for what they're intended for.

People looking to trade or sell or buy something will typically just use whatever is the most active channel and spam it to get it in front of the most eyeballs.
I addressed this problem in my outline for what I would think would be a good implementation of a server-wide shout channel.

Quote Originally Posted by Rentahamster View Post

Additional Chat Log Improvements:


Add the functions /l1, /l2, /l3, /l4 etc so that we can change linkshells without having to access the menu.

Add more tabs for each window.

Add more categories for chat text color. Specifically, the ability to alter only the chat log text about "parry", "evade", and "block", so that it is easier to use reactionary skills like Phalanx, Fracture, Haymaker, and Jarring Strike.

Add 4 new global shout categories that broadcast to the entire server rather than just the immediate area. Each one would be for each of the different languages (Japanese, English, German, French) (/jp, /en, /gr, /fr)

Add 1 global shout category just for party finding. Limit each player to one shout per 20 minutes to prevent spamming.

Add 1 global shout category just for buying/selling. Limit each player to one shout per 20 minutes to prevent spamming.
If we had more tabs, we could also set a tab to be specifically one channel in order to cut unnecessary spam in your own "general" chat tab.