Quote Originally Posted by Akira-Niji View Post
I'm perfectly fine with optional global chat channels that can be created, enabled and disabled by the user.
Amazing post, I agree with all points.

Quote Originally Posted by Akira-Niji View Post
On top of that, all new players by default are dropped into a "Help" chat channel moderated by experienced in-game players who help answer questions about the game. Once the player has completed tutorials, the basic chat channels are added in with the "Help" channel to gradually ease them into the game community. When the player becomes experienced enough they can then disable the "Help" chat channel.
This right here would help new players to not feel so lost in a game that's less than intuitive.

Quote Originally Posted by Akira-Niji View Post
For example, I personally enjoy CCP Games approach to optional global chat channels for EVE Online. Just like FFXIV, you have your basic chat channels, but then you can add tabs to add in optional global chat channels based around various interests. EVE Online has an amazing sub-community of listeners for their streaming internet radio broadcast, EVE Radio, that are volunteer DJ'd by actual in-game players. DJ's will use the chat channel in conjunction with the radio broadcast to raise in-game currency for contests, take music requests, and have discussions with players on-the-air. Talk about a real sense of community!
I've never played EVE. This is about the coolest thing I've ever heard!