


Your opinions should be local to your head only. There should be an option to leave global chat if you want, leaving you with shout only.do you really want to see this all the time?
Global chat :> 100000000gil $20 .com
noobs whhaaa!!! i hate this game.
WTB god like armor 20000000000000gil
DD do you need it
heals can i have it 4/8
whaaaaaaaaaaaaaa
noob noob noob
your mom
im getting a GM that was my random pop mob
get a life.
for every second your logged in. chat should be local.
Ever heard of chat channels you can join or leave as you please? It's a nice feature most mmo's have since 2006 that makes your argument against global chat pretty much pointless.do you really want to see this all the time?
Global chat :> 100000000gil $20 .com
noobs whhaaa!!! i hate this game.
WTB god like armor 20000000000000gil
DD do you need it
heals can i have it 4/8
whaaaaaaaaaaaaaa
noob noob noob
your mom
im getting a GM that was my random pop mob
get a life.
for every second your logged in. chat should be local.
We'll take it into consideration.™



With Bayohne reply in mind, here's how I would like to see global chat channels work, which is solely based off my experience from EQ (which, it seems, is loosely based on IRC channels):
Note: You are not signed up to any channel by default. You must join all channels manually.
- /autojoin <channel name[: password optional]> -- automatically joins the specified channel when you log in.
- /join <channel name[: password optional]> -- join a channel.
- /create <channel name[: password option]> -- create a new channel
- /leave <channel name> -- leave a particular channel by name
- /leave <channel #> -- leave a particular channel by number
- /leave all -- level all added chat channels
- /list -- list all chat channels you belong to
- /list # -- list the names of all the players in a particular chat channel
- /list <filter> -- list all public chat channels that you can join (public being all channels not password protected). Where <filter> can be "official" for non-player created channels (read: SE created ones), or just a keyword in the channel's name.
- /# <text> -- sends text to a particular chat, where # is the channel number
And I'd like to see this...
- /tell <world name>.<player name> -- Send a tell to a player on another world. For SPAM protection, you can only send crossworld tells to someone on your friends list. This would require the ability to add people to your friends list that are on different servers.
- /tell <friendlist #> -- Send a tell to the # person in your friend list. E.g. To send a tell to the 2nd person in your friend's list use: /tell 2 Hello!
Thoughts, comments?
No global chat please.. too much spam. I wouldn't mind some type of message board or something of that effect, where players could post WTB adds, or something like that, but limited! Regardless, a party system, and the Market wards are everything players need to host there requests.
No Global Chat. Don't need it don't want it. Optional or not. NO!


Global chat is a nightmare. It will also increase the amount of GM petitions with, "So-and-so called me a bad word!", or "Someone was making fun of this [race/gender/sexual orientation/kitty cat] and that offends me!"
Yeah, that sounds real nice.



Why not? What is it about global chat that you don't like? Are you referring to a global chat where everyone gets the messages instead of the limited range of /shout or /say? Could it be something that you opt into and split apart a broad range interests? Would you still be opposed to that?
Are you viewing global chat is something that anyone can just logging and spam /all LALALALALALALALALA with everyone in the world getting? Because that system can easily be abused and would be quickly annoy everyone ingame. It's also not the type of global channel that I would like to see them implement.

I'd rather bring up a more pressing concern... Can we get the ability to chat in any ls we have equipped? I'd really like /l1 and /l2 because swapping shells constantly to talk to 2 different groups is irritating, and sometimes the time it takes to make the change can cause your comment to lose relevance in a conversation.
Agreed! or some other means of switching shells more fluently.I'd rather bring up a more pressing concern... Can we get the ability to chat in any ls we have equipped? I'd really like /l1 and /l2 because swapping shells constantly to talk to 2 different groups is irritating, and sometimes the time it takes to make the change can cause your comment to lose relevance in a conversation.
Also against global chat. To those saying it adds to the sense of community, FFXI's community was great and didn't have or need global chat. I just see a whole bunch of nonsense being spammed in it, hardly the side of the community I would like to see on a daily basis.
And no, toggle option doesn't help either. Let's say I have it toggled off and someone is shouting for something I need or am trying to sell in global chat, I would never see it.
FFXI's chat worked perfectly fine, there was still spam but not an entire server worth of it. Please do not add this. There's FAR more important issues.
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