Quote Originally Posted by Tezz_Xivectro View Post
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I am not saying to regen in combat but to regen while not actively engage in active mode.

If someone selects and Archer class they should not be using Axes or something else. The purpose of being an Archer is to shoot arrows not to wield a sword or an axe, that defeats the purpose of being an Archer. Running out of ammo is one aspect of Archers the other is that being an Archer carries a perpetual cost that other class do not endure. I do not think the other classes should have a perpetual upkeep cost and luckily they don't so why must the Archers be penalized with upkeep cost for combat? Because they are too powerful? That just silly. Adjust their skill and control the rate of fire or skill using stamina, magic or something else.

Teleporting should be limited you say but why? Then you suggest that leves should have "teleportals". Teleporting is great for getting from one major junction to another, it does not alleviate the need to travel in between junctions for leves among other things.