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  1. #1
    Player
    Noctrin's Avatar
    Join Date
    Sep 2013
    Posts
    69
    Character
    Noctrin Noire
    World
    Lamia
    Main Class
    Arcanist Lv 50

    SCH pets becomes bugged when re-summoned ( and other issues)

    1. Summon SCH pet - all actions unavailable, cannot command. Error "Pet is in free stance"
    -> changing between steady and guard does nothing.
    2. Find any enemy mob, use obey - actions become available but pet will not follow anymore, must use heel right after.
    3. From now on, pet works fine and can be commanded in or out of combat.
    4. Pet dies, upon re-summoning it, it goes back to 1.

    Bug number 2:

    Regular damage interrupts pet, which it did not before. Pet will stop healing when hit, at the very least itself. Requires more testing. This happens in PvE as well.

    Bug number 3:

    Pet seems to have a delay when on auto heal, it will not use it's heal continuously anymore, seems to work fine when told to cast.

    Bug number 4:

    Pet will randomly decide to stop following player.

    Bug number 5:

    Pet pathing seems to randomly break, tried to move pet in turn 1 on caedecus fight to place it by the tank. It decided to take a detour and agro the boss; it sometimes decides to take very weird routes, cause seems very random.
    (1)
    Last edited by Noctrin; 12-19-2013 at 07:36 PM.

  2. #2
    Player
    SokoSplat's Avatar
    Join Date
    Dec 2013
    Posts
    21
    Character
    Soko Splat
    World
    Hyperion
    Main Class
    Lancer Lv 50
    concur /confirm with all.
    #2 I'm not too worried about (pet interrupts are okay) but less frequent would be nice. As it is right now if you park your pet next to the tank and hope it decides to auto cast (in sic) it quite often gets interrupted from any hit at all, rather than a chance.
    #5 is more random. Happened to me in a few dungeons. Occasionally it just takes off when no agro exists and you're standing still. I've had it happen about 3 times at the entrance to WP when I'm on the far left of the entrance right after zone in + summon. It likes to just burn forward then take a right and ends up dismissing itself from range .

    Additional request: change pet stance behavior back to the way it was (so skills can be cast by player manually when pet is set to auto cast). If this cannot be done, please change it so the pet will heal with a priority... but actually heal anyone not topped to 100%. Straying from his position when in 'heel' mode to get a group member (within a certain range) that is far away would be a good alternative to allowing us to cast embrace.
    To me that is the most annoying part of the pet right now. Since we can't force it to fire off while in guard the pet just sits there when someone is slightly out of range. Before the change the functionality was that we could force cast embrace and the pet would run toward the target and cast embrace once in range.
    This gave us a bit of versatility, we could park the pet near the tank and then force it to heal ranged dps when necessary.
    (0)

  3. #3
    Moderator Furlamseere's Avatar
    Join Date
    Oct 2013
    Posts
    2,195
    Thank you Noctrin for your post outlining the trouble you are having with a possible system error,

    In order for me to submit your report, I will need some more information. You can go Here and you can find templates for Windows and PS3 that represent the kind of details we need. Also, each bug you are reporting will need its own report. Once you can provide such information we can move forward and resolve this issue. For now I am going to move this thread into Insufficient Information. You will not be able to reply, so once you have gathered the requested data please create a new bug report thread.

    - Furlamseere
    (0)