Hello and well met! Now on to business!
I know I haven’t posted on these forums but that doesn’t mean that I’ve ignored them completely. This is something I’ve been thinking about for quite some time and the things that I’m about to say have probably been stated but for my own peace of mind I’ve decided to speak up. Please be warned, I will be very honest with my words but it is not my intent to offend.
Firstly, I’d like to both thank and congratulate Square Enix. I’m very happy with SE’s decision to bring in a new dev team and with Mr. Naoki Yoshida and co. for all of their hard work. It means a lot to me as a player, a fan, and a consumer that somebody actually cares about what I think and feel. I can’t describe how insulted I felt after the major flop that was FFXIV came out. It was a game I was genuinely looking forward to playing and I was one of the people that dished out the extra hard earned money for the collectors edition- which to be perfectly honest was disappointing in its own right because it was not worth the money. My main reason for spending the extra money was the so called art book which was... a few tiny pages in a “journal”. Square Enix, if you want your fans to buy the collectors edition of your games then plaease make it worth the money. If you need an example then look at Resident Evil 5’s collectors edition(granted RE5’s CE is kinda intimidating) or the Shin Megami Tensei / Persona games. My friend ordered the collectors edition and he got a plushie with one and with the other he got the soundtrack. If we are spending nearly 100$ on this stuff we damn well be getting something worth our money- even the “special” items we got were half-assed. The movement speed + shoes only work for 30min and the onion helmet doesn’t work past level 10. That’s kind of really, really, very cheap. The idea is that the people who buy your games to keep coming back. But, moving on.
I played pretty regularly when the game first came out- probably for a month or two and then I stopped with every intent to pick up again thanks to Mr. Yoshida. Mr. Yoshida’s letters to the players and his overall treatment of the situation restored my faith in this game little by little and by extent into SE as a company (although I will admit after having seen the E3 trailer for FFXIII-2 I’m both disgusted and shocked. There is a game I will not be buying when it comes out because it seems like SE did not to listen to their player base again about FFXIII and went ahead and spawned another sequel. I am extremely disappointed in SE because I thought they would have learned from the mess that was FFXIV- but I am not here to talk about FFXIII and it’s “sequel”). Moving on- and far, far, far more importantly- I look forward to hearing more from Mr. Yoshida because it seems to me like he is the only person at SE who actually gives a damn about what the player base says. It is quite mind boggling for me and others as to why this is but perhaps some light will be shed in the future.
Now to the real nit gritty issue of this- and I ask that the readers bare with me for this may be lengthy indeed for I have quite a bit to say. The issues I will address is story continuity and the world- for the most part. I’ll start with the story continuity.
I consider FFXI to be a success. I’ve played other MMO’s - Aeon, WoW, LOTRO, and a few other free ones- and you know what? It was all very short lived. Even while I played those other games I played FFXI. That’s a lot, considering two of the three you have to pay to play. Right now my MMO of choice is FFXI.
As confusing and senseless as FFXI was when I first began playing it all those years ago, I still fell in love with it. It was a grand world with so much to offer and it only got better as the years went by. I made some wonderful memories with that game and met some really interesting and inspiring people. For that I must salute SE and the dev team that still continues to work on it.
That being said, I understand that FFXIV has a lot to live up to, especially since a good number of the players that tried FFXIV were ones that, like me, enjoyed FFXI for so long.
When I began FFXI the fact that I was an adventurer and that I was special was established in the opening cut scene. When I started FFXIV it took 20 agonizing levels for that to be established- even though this was information that I already knew. Let me be blunt- It shouldn’t take 20 levels for the game to tell me that I’m special. I know I’m special.
I chose to begin in Gridania when I started FFXIV and perhaps it was fate. Gridania’s lack of continuity was downright appalling and very misleading. The opening cut scene establishes the world but it also establishes a conflict- the “curse” or whatever you wanna call it. In short, my character pissed off the forest and now the forest wants to eat me. In town I was told not to go out into the forest or I will die and well, for a while, I didn’t leave the town but then I realized that I was supposed to- which lead to a rather big “Wtf mate?”.
The issue is that in FFXIV there are in fact, two worlds. The cut scene World and the world that the player actually participates in. The story is only established in the cut scene world and has no effect on the “real world”. To which I must say... Why? Why would you ever do such a thing SE? The lack of continuity between the two “worlds” is part of what is ruining the game. The aforementioned information of how I am special to that world should be established in the opening cut scene and if not that then within the first five levels. Likewise, I shouldn’t be allowed to go out into the forest until I have been cleansed of the “curse”.
Looking at it from a broader point of view- from Gridania’s overall story line. SE, please pick one- Crazy Cult or Fairies. You can’t have both because that is what you have now. When I was told that the little kid’s brother has been tainted and that he didn’t get cleansed and so he turned into some foul beast- I expected exactly that. The queer conspiracy bit was very shaky from the get go, especially once it is established that the brat with the bad attitude was right and that people in charge of Gridania were full of shit.
Also, what is wrong with that kids parents? They couldn’t have said ‘come with us?” or talked to him like an adult? Children aren’t that stupid. Furthermore, they could have said ‘We need you to stay here to take care of X’- the little girl with the tainted brother. Also, why is it bad that there is a group that is going to fend off the invading evil empire? I mean, seriously SE- what were you thinking?
Speaking of the Evil Empire- as far as I know, Gridania is the only town to get invaded and yet we see the Evil Empire soldiers and contraptions ONCE and that was in a cut scene- and here we go again, splitting the game in two. Please understand, it doesn’t work that way. What made FFXI so successful was the fact that you didn’t split it into two like this! There was a lot of story line continuity- enough so that when one did encounter something that didn’t add up it was easy enough to look the other way because usually it was something that was inconsequential.
Which brings me to another point. I’ve seen my character walk normally once- and that was in the opening cut scene. During every other cut scene she does this queer little meandering dance thing. Please, please, please, please fix that. Every time I look at a cut scene it just jars me and I ask myself “Who the hell walks like that?”
To recap, you need to merge the two worlds together and you need to stop treating the player base like they are dumb children. You don’t need to hold our hand for 20 levels. FFXIV has a huge potential to immerse players into the world that you’ve created but your lack of continuity is preventing immersion. The story line is the selling point here, that is one area where you don’t want to cut corners because that is why I have continued to play FFXI for so long and that is what I was very much so looking forward to the release of FFXIV.
Cont... (look below) e.e;