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  1. #1
    Player
    GenGenners's Avatar
    Join Date
    Aug 2013
    Posts
    8
    Character
    Vina Black
    World
    Phoenix
    Main Class
    Arcanist Lv 60

    Weapon constantly automatically sheathing in combat

    Time: Since 2.1 launched
    Frequency: Whenever the conditions for the bug occur (see details)
    World name: Phoenix
    Character name: Vina Black
    NPC name: ---
    Monster name: ---
    Class/level: SMN 50
    Party or solo: Both (see details)
    In-game time: ---
    Area and coordinates: (see details)
    Steps/details:
    The below steps are the only way so far that I have been able to use to replicate the bug on demand 100% of the time. My FC members were also able to successfully use this technique. I am a PS3 player, although my FC are mostly PC.
    1. Find a mob to attack (I use the sprites by Revenant Toll's west gate for testing)

    2. Starting out of combat, initiate combat with the mob by casting Shadow Flare. You should notice the character model animation clip once it has resolved casting. The bug is now active.

    3. Repeatedly cast Ruin 2 to get a better look. You will see that, after the bug has been 'activated', each time an ability is used (in this test, Ruin 2, although other abilities have the same effect), once the casting animation has resolved, the character will clip into a weapon-sheathed stance. This effect is permanent once the bug is 'activated', occurring after every ability use, until either combat ends or the player manually changes stances.

    4. It should be noted that in instances (I've primarily played Ultima, Moggle Mog and Amdapor Keep since 2.1 launched), the bug seems to manifest a lot more randomly, not just after Shadow Flare, but seemingly after any ability with a cast time, although this last part is just speculation that requires more testing. The only way I avoided it in one of my Amdapor Keep runs was to open up combat with Ruin 2 or Bio, as they have no cast times, and didn't seem to cause the bug.

    5. As well as just looking and feeling bad aesthetically, it has negative consequences in that my targeting modes keep switching back to their sheathed settings during combat due to this.
    (2)
    Last edited by GenGenners; 12-19-2013 at 10:44 AM.

  2. #2
    Player
    Alan-ere's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    21
    Character
    Rhydian Mist
    World
    Shiva
    Main Class
    Conjurer Lv 50
    Ive had this problem playing ultima (the minstrals ballad)

    My white mage always sheaths his weapon after every spell..

    The only way I found around it is to draw it out my weapon manually before the targeting anything..
    (0)

  3. #3
    Player
    Alan-ere's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    21
    Character
    Rhydian Mist
    World
    Shiva
    Main Class
    Conjurer Lv 50
    So it stops me from casting several cures one after the other.

    Sorry for double posting I couldnt find an edit option. :/
    (0)

  4. #4
    Player
    Rinfinite's Avatar
    Join Date
    Oct 2013
    Posts
    5
    Character
    Shanghai Doll
    World
    Ultima
    Main Class
    Pugilist Lv 50
    Happens to me too on my BLM, though I haven't tested it on other classes. Everything starts out fine until I cast a free Fire III or Thunder 3, after that my character looks like she is just standing around doing nothing, lmao.
    (0)

  5. #5
    Player
    Hippy_Pickle's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    98
    Character
    Balthazar Tigertail
    World
    Odin
    Main Class
    Thaumaturge Lv 50
    I had this issue last night also with my WHM in Wanderers Palace on the Odin server
    (0)

  6. #6
    Moderator Furlamseere's Avatar
    Join Date
    Oct 2013
    Posts
    2,195
    Greetings GenGenners,

    We thank you for posting your concerns regarding Weapon constantly automatically sheathing in combat. I have made sure to submit all of your information to the development team and they will thoroughly investigate this matter based on your report. Unfortunately, I cannot guarantee that a direct response will be posted on this thread, but I do recommend checking Here or Here for any details regarding the development team's investigation.

    Thanks for your report!

    - Furlamseere
    (0)