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  1. #1
    Player
    Soulburn32's Avatar
    Join Date
    Aug 2013
    Posts
    341
    Character
    Soul Burn
    World
    Adamantoise
    Main Class
    Gladiator Lv 50

    Uses for Unchained post 2.1?

    As a new bandwagon Warrior I was learning to play some before the patch.

    After the patch I don't really see when I would use Unchained except for DPSing moments as offtank.

    Is Unchained into Overpower spams better than using stacks on Steel Cyclone?
    (0)

  2. #2
    Player
    Puresin's Avatar
    Join Date
    Sep 2013
    Posts
    53
    Character
    Pure Sin
    World
    Behemoth
    Main Class
    Marauder Lv 60
    its the best fight opener you can get

    unchained berserker veng bb se sp then start another main hit IB then another SE
    (0)

  3. #3
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    If you don't see the value in a 33% Damage Buff while in your high enmity stance... /facepalm

    No words...
    (5)
    Last edited by ZDamned; 12-19-2013 at 07:26 AM. Reason: Leiron pointed out the reality of the skill.

  4. #4
    Player
    Soulburn32's Avatar
    Join Date
    Aug 2013
    Posts
    341
    Character
    Soul Burn
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by ZDamned View Post
    If you don't see the value in a 25% Damage Buff while in your high enmity stance... /facepalm

    No words...
    weeeeeee.......

    I understand the use of the move geez...

    But why would I blow my 5 stacks on anything other than Inner Beast now with its 20% damage reduction if I am tanking.

    And as others have pointed out, threat no longer really seems to be an issue with the enminty buffs.
    (0)

  5. #5
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by ZDamned View Post
    If you don't see the value in a 25% Damage Buff while in your high enmity stance... /facepalm

    No words...
    33% damage buff, since that is what it takes to nullifiy a 25% damage debuff.
    (2)

  6. #6
    Player
    ZDamned's Avatar
    Join Date
    Sep 2011
    Location
    Limsa Lominsa
    Posts
    388
    Character
    Pacifica Auras
    World
    Sargatanas
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Leiron View Post
    33% damage buff, since that is what it takes to nullifiy a 25% damage debuff.
    Fixed it. Ty.
    (0)

  7. #7
    Player
    Traek's Avatar
    Join Date
    Nov 2013
    Posts
    406
    Character
    Traek Darksoul
    World
    Sargatanas
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Soulburn32 View Post
    weeeeeee.......

    I understand the use of the move geez...

    But why would I blow my 5 stacks on anything other than Inner Beast now with its 20% damage reduction if I am tanking.

    And as others have pointed out, threat no longer really seems to be an issue with the enminty buffs.
    I actually look at this like you are here, you haven't worded your OP that way though. It all comes down to personal flavor however. In Coil I would rather open with IB depends on boss/pull though. T1 for example, I'd rather Infuriate > Pull with Tomahawk > Vengeance (30% DR for his near instant hoodswipe) > Unchained > Heavy Swing > Berserk > rest of BB combo > SP combo > w/e. That is mainly because of his instant Hoodswipe though, and inability to get off IB easily first. For T2, I'd literally run from adds through ADS while IB'ing him. T4 if you are doing Dread I'd just single target till spiders are gobbled and save for IB before their Rotoswipe. T5, would use IB straight up, DD are on adds from start anyways.

    So in other words just think about what you are fighting. We definitely don't "need" threat anymore, and if for some reason you think you'll be slightly shaky at the start, Berserk will more then give you the boost needed. Overall in most Coil situations you'll help the party more with IB over Unchained.

    Unchained > Steel Cyclone. Unchained has a while on CD, so in situations you want the AoE damage do Unchained first, and SC if its on CD from first use. So take that as you will.
    (0)

  8. #8
    Player
    ArcaneNova621's Avatar
    Join Date
    Nov 2013
    Posts
    46
    Character
    Alaric Weisz
    World
    Leviathan
    Main Class
    Fisher Lv 50
    I don't think Unchained > Steel Cyclone for generating AOE threat. It's a single-target opener, that's it.

    Overpower I guess technically goes from 90 to 120 potency under Unchained, conal and 130TP. So, 30 Potency AOE is gained, you need to drop 7 Overpowers to match Steel Cyclone which is 200, circular AOE and TP-less and doesn't take 7 GCDs to apply its effect. Burst Enmity >> Sustained Enmity for AOE, then you can focus on putting the damage debuff on as many mobs as possible.
    (0)

  9. #9
    Player
    Gamemako's Avatar
    Join Date
    Aug 2013
    Posts
    795
    Character
    Elysia Mazda
    World
    Coeurl
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Soulburn32 View Post
    After the patch I don't really see when I would use Unchained except for DPSing moments as offtank.
    You should never be in Defiance as OT. You should be out of Defiance alternating SE and SP combos.

    Quote Originally Posted by Soulburn32 View Post
    Is Unchained into Overpower spams better than using stacks on Steel Cyclone?
    Yes, it is. However, you will never need it for enmity in 2.1 with the huge modifiers we have. Definitely more useful for single-target situations, but those are also trivial for holding aggro unless the OT doesn't know what to do and sits in Defiance spamming Butcher's Block.

    Best to look at it in terms of DPS boost. You should use Unchained -> Berserk -> Inner Release on things like Titan heart phase to add to DPS checks, and occasionally early on when you have the cooldown time available between DPS checks.

    //EDIT: Also,

    Quote Originally Posted by ArcaneNova621 View Post
    So, 30 Potency AOE is gained, you need to drop 7 Overpowers to match Steel Cyclone which is 200, circular AOE and TP-less and doesn't take 7 GCDs to apply its effect. Burst Enmity >> Sustained Enmity for AOE, then you can focus on putting the damage debuff on as many mobs as possible.
    I believe we will have to actually test the enmity modifiers before we can know for sure. It's possible that Steel Cyclone has a higher or lower modifier than Overpower.
    (1)
    Last edited by Gamemako; 12-19-2013 at 08:04 AM.

  10. #10
    Player
    ArcaneNova621's Avatar
    Join Date
    Nov 2013
    Posts
    46
    Character
    Alaric Weisz
    World
    Leviathan
    Main Class
    Fisher Lv 50
    That's true, however given they're very similar abilities I doubt this is the case. An opening Steel Cyclone is often enough to hold a pack of mobs for about as long as a couple Overpower which leads me to believe they're equal, but I haven't explicitly tested.
    (0)

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