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  1. #1
    Player
    Zabuza's Avatar
    Join Date
    Feb 2013
    Posts
    724
    Character
    Zefis Shadowsea
    World
    Leviathan
    Main Class
    Monk Lv 60

    Please nerf summoner in PvP.

    This class is over the top when it comes to PvP. Good damage, two slows, one being instant, instant bind, swiftcast raise. As a monk I'm totally owned facing a double summoner comp, I'm always either slowed or bound. I don't have enough CC break/immunity to win vs this comp. I have managed to burst one down before, only for them to get swiftcast raised by someone. Not to mention they give a FIFTY PERCENT DECREASE IN HEALING TO THE ENEMY.

    Even if you kill the healer, the summoner will swiftcast rezz someone, unlike black mage, you can't shut down their CCs either by staying on them. Their damage is also better than black mages. With comps that run 2 of this class it is just ridiculous. Three swiftcast raises in total. Crazy damage. Two fifty percent healing reduction debuffs that can be single target or AoE. Melee has no chance against good summoners. Nerf this class in PvP ASAP.

    Quote Originally Posted by LongNu View Post
    This class is broken. There is seriously no contest on this.

    Summoners have:
    - MS (50% Healing Debuff)
    - Insta-Rez
    - Slows
    - Good Damage
    - Binds
    - Pets

    This class is literally near perfect. It's hardly balanced in the slightest. Notice the FOTM Double SMN comps? You realize DBL SMN has 3 insta rezzes in addition to multiple MS debuffs?

    Explain to me how this is remotely close to balanced.
    Sleep is a joke compared.
    (23)
    Last edited by Zabuza; 12-20-2013 at 12:30 AM.

  2. #2
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    How about this fix: Remove PvP from the game.
    Huge mistake.
    (139)

  3. #3
    Player
    Elirion's Avatar
    Join Date
    Mar 2012
    Location
    Uldah
    Posts
    35
    Character
    Elirion Lothlorn
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ri_ri View Post
    How about this fix: Remove PvP from the game.
    Huge mistake.
    This. We're about to enter an endless cycle of nerfing and buffing trying to get every class completely equal.
    (9)

  4. #4
    Player
    Brutikus4th's Avatar
    Join Date
    Nov 2013
    Location
    Houston
    Posts
    57
    Character
    Caeliana Calahko
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Ri_ri View Post
    How about this fix: Remove PvP from the game.
    Huge mistake.
    Totally agree.
    (2)

  5. #5
    Player
    kritner's Avatar
    Join Date
    Jun 2013
    Posts
    5
    Character
    Kritner Swiffertail
    World
    Hyperion
    Main Class
    Archer Lv 50

    Not related but can't seem to create a new thread

    how do pvp actions work with multiple jobs? Do you get your pvp actions for each job? e.g. you have 3 points, you get to spend them on both your monk and your other job? or do you get to use them on just ONE set of abilities?
    (0)

  6. #6
    Player LongNu's Avatar
    Join Date
    Sep 2013
    Location
    Terra
    Posts
    394
    Character
    Longnu Era
    World
    Zalera
    Main Class
    Lancer Lv 50
    This class is broken. There is seriously no contest on this.

    Summoners have:
    - MS (50% Healing Debuff)
    - Insta-Rez
    - Slows
    - Good Damage
    - Binds
    - Pets

    This class is literally near perfect. It's hardly balanced in the slightest. Notice the FOTM Double SMN comps? You realize DBL SMN has 3 insta rezzes in addition to multiple MS debuffs?

    Explain to me how this is remotely close to balanced.
    Sleep is a joke compared.
    (12)
    Last edited by LongNu; 12-19-2013 at 10:46 AM.

  7. #7
    Player
    yuixjfa's Avatar
    Join Date
    Aug 2013
    Posts
    146
    Character
    Ai Yoshioka
    World
    Shinryu
    Main Class
    Dark Knight Lv 70
    Quote Originally Posted by LongNu View Post
    This class is broken. There is seriously no contest on this.

    Summoners have:
    - MS (50% Healing Debuff)
    - Insta-Rez
    - Slows
    - Good Damage
    - Binds

    This class is literally near perfect. It's hardly balanced in the slightest. Notice the FOTM Double SMN comps? You realize DBL SMN has 3 insta rezzes in addition to multiple MS debuffs?

    Explain to me how this is remotely close to balanced.
    Sleep is a joke compared.
    Ran into a SMN/SMN comp once.
    I cried.
    (5)

  8. #8
    Player
    GilbertLapine's Avatar
    Join Date
    Aug 2013
    Posts
    403
    Character
    Malcolm Quill
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by yuixjfa View Post
    Ran into a SMN/SMN comp once.
    I cried.
    Lol, I play mostly PLD in PvP, and I tear summoners up. SE did a decent (albeit not perfect) job with their rock-paper-scissor setup for Wolves', and the fact that smn has no real stuns more than makes up for their mobility and DOTs. They have binds like tri-disaster and blizzard (20 and 5 sec respectively), but even when used effectively these are of marginal value (just like Freeze.. they're good, but not that good). Even when bound, you can still use actions, and its removed as soon as you're hit, so meh.. not exactly a stun or a sleep.

    Also rez.. I wasn't aware that SMN could use rez in combat now. I guess that'll suck when I run into that, but still -- if you die once in wolves you're going to die again.
    (1)
    Last edited by GilbertLapine; 12-19-2013 at 05:40 PM.

  9. #9
    Player
    Ghasto's Avatar
    Join Date
    Aug 2013
    Posts
    163
    Character
    Marina Amrita
    World
    Adamantoise
    Main Class
    Arcanist Lv 90
    Quote Originally Posted by GilbertLapine View Post
    Lol, I play mostly PLD in PvP, and I tear summoners up. SE did a decent (albeit not perfect) job with their rock-paper-scissor setup for Wolves', and the fact that smn has no real stuns or binds (outside of a paltry 5secs with blizzard) more than makes up for their mobility and DOTs.

    Also rez.. I wasn't aware that SMN could use rez in combat now. I guess that'll suck when I run into that, but still -- if you die once in wolves you're going to die again.
    Tri-Disaster is a 20 second AOE bind.
    (0)

  10. #10
    Player
    GilbertLapine's Avatar
    Join Date
    Aug 2013
    Posts
    403
    Character
    Malcolm Quill
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Ghasto View Post
    Tri-Disaster is a 20 second AOE bind.
    Stun on the GCD. GG.

    Let's not forget Spirits Within for some lovely silence.

    Never had an issue w/ Tri-Disaster. Pop a purify you're back in the game, the SMN never stood a chance.
    (0)
    Last edited by GilbertLapine; 12-19-2013 at 05:36 PM.

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