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  1. #71
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Let's put it this way, there's less subscribers base left then a flash game created by a teenager on his spare time.

    If you want to wear the artistic french beret hat and claim normal people just don't understand your greatness, that's fine...that's just call being eccentric...

    ...but don't expect it to pay the bills so to say. Your boat out of duck-tape looks interesting, but I think I'll just get on the one that...well...is engineered properly.
    (2)

  2. #72
    Player
    Synfrag's Avatar
    Join Date
    Jun 2011
    Location
    Ul'Dah
    Posts
    377
    Character
    Syn Kazama
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gundammeister View Post
    Was it really that good? Or is it just nostalgia talking?
    Ok, I started this off lighthearted and got swept away by nostalgia... Feel free to tl;dr this one its a wall-o-text.

    I can summarize by saying yes it was that good and you can laugh at the following statement. 7 Years (with a couple breaks) and I had at the end one beastly geared lvl80 BLM. That's it! One lvl80 and I never finished ToAU or WotG missions. I'd say I completed 2/5 of the game's content.


    The meat n potatoes for those who never played FFXI and feel like reading:

    The Truth
    It was really that good IF you liked complexity, story and cooperative play and didn't mind grinding. In my opinion what made XI so much better than the rest was story and depth along with consequences. You actually had to be not only good but in many cases stellar at it. One person screws up in Dynamis, Einherjar or dear god PM missions and all hell broke lose. And you had the reward of meaningful progress to show for it. Not just some Gil and a title but it literally unlocked entire zones and instances. There was a huge emphasis on crafting like XIV. Some of the best gear in the game was crafted and there was so much of it. There is simply too much to list.

    Getting Geared:
    For loot you had BCNMs, KSNMs, ISNMs, ENMs and more. All of which were single boss fights (no trash mobs) that you had to acquire the consumable items to get into. You got these through your regular play so when you had 30, 50 or 99 you could fight a single boss (10 min or so) and either get epic loot, crappy loot or fail. Not like the WoW format of endless Elites and a few bosses. In FFXI it never felt like you were grinding trash mobs in any endgame content (well maybe Dynamis). ENMs were hell and a half to get to sometimes but were open world and had interesting although frustrating gimmicks. Mount pomodorro (sp?) falling off the damn mountain or Brothers sliding down the hill and having to start all over.

    Missions and content they unlocked:
    The missions were truly Epic! I don't know many people who weren't ecstatic when they finally finished their Promivion Missions, got access to Sea and got their Raja's/Tama's ring. I know it brought a tear of joy to my eye. Zilart and Sky not quite so much but still awesome missions. Sky, Sea and Limbus for endgame was fun times too, 12-18 adults, we had drinks and colorful conversations while farming items to, That's right! Pop more bosses for more gear! Otherwise it would have been kinda boring. Then there were the 40 some odd missions of ToAU, Besieged, Campaign Battles (Way more fun when the cities still got zerged everyt 20 min lol) Assault instances, I don't remember how many there were.

    The not so good:
    There were a few major drawbacks like there are to any game. One was that the party system was by level range (3 levels) and with the exception of a few jobs BST, BLU, SMN soloing was not really a viable option to gain levels. So you had to get an EXP party to raise your level and at least one person bailed after an hour or less so it could take a long long time to reach 75. They added the level sync option and increased the exp easier mobs gave to combat this as servers lost population. This was great and should have happened at the 3-4yr mark rather than the 7th year or so. Another was the need for multi purpose players. It was hard to get into good active endgame LSs unless you had at least 2 lvl 75s and all of your subs + good gear though this was later on in the game. Also, like XIV there were many many NMs and most of the good ones were camped all the time by Gil Sellers, Lifeless players and underhanded LSs making them difficult if not impossible to claim. I never even went into HNMs since I never fought any unless you count King Arturo.

    Conclusion:
    All in all there were 100s of (Valuable) things to do at endgame. Because you could still do basically anything at any level as long as you had a level 75. The lower level BCNMs for example still had awesome drops that could be sold for tons of Gil and were as valuable as many high level endgame pieces. How many jobs are there these days? 20? I don't remeber but not many people could in the time the game has been live reach 75 in all of them, even then you had subjob combinations. FFXI was an endgame game. Nothing really got going until 75 but once it did it was hard to do everything, nay impossible if you have any social life or job.

    I guess you could call this the manifesto of a FFXI crackhead.
    P.S. That BLM was beastly geared ^^ MAB, ENF, INT and even healing sets. Novio, All HQ Staves, All +1 Crafteds, Oracle's etc. etc. (Never got my Herald's Gaiters though)
    (2)
    Last edited by Synfrag; 06-10-2011 at 10:02 AM.

  3. #73
    Player
    zaviermhigo's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    1,820
    Character
    Zavier Mhigo
    World
    Hyperion
    Main Class
    Arcanist Lv 80
    If I logged one expecting to play a game similar to FFXI, but still stuck around, does that make me better or worse than someone who expected an AoC or WoW or LOTR. I'm just saying that people are easily impressed by their first mmo so they expect to find that in their future mmos but can't, so they try to make their future mmos much like their first. We're all kinda guilty. I think we all need to think outside of the box, but if it comes down to basic features, like xi's /sea all and even other basic features from modern mmos some of those should be in here. As far as actual ideas for classes jobs lore etc, we should keep that FF while keeping in mind they can't just rip everything off from former FFs and they eventually have to have new ideas.
    (0)

  4. #74
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by zaviermhigo View Post
    If I logged one expecting to play a game similar to FFXI, but still stuck around, does that make me better or worse than someone who expected an AoC or WoW or LOTR. I'm just saying that people are easily impressed by their first mmo so they expect to find that in their future mmos but can't, so they try to make their future mmos much like their first. We're all kinda guilty. I think we all need to think outside of the box, but if it comes down to basic features, like xi's /sea all and even other basic features from modern mmos some of those should be in here. As far as actual ideas for classes jobs lore etc, we should keep that FF while keeping in mind they can't just rip everything off from former FFs and they eventually have to have new ideas.
    Does it matter in the end? If it's fun it's fun, if it's not it's not. And as fickle as we are, there are rules, theories, and historical lessons to follow.

    FF14 follow very little of those, and was a train wreck in action.
    (2)

  5. #75
    Player
    Shyd's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Shyd Etine
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    FF is i think the only mmo that has a warning label before you log in?
    (0)

    Vicious Linkshell
    www.viciouslinkshell.com

  6. #76
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    305
    FFXIV is a different MMO. IT SUX REALLY HARD. It's Hello Kitty that looks great. Battle is 1111114111112. And repeat on next fight. It may have potential but it will never be a main stream mmo so many people thought it would. Ya i did play Alpha and Beta up to release and i was a fan boy saying "It will be better at release, their holding stuff back for release" Holy SHT all us fan boys were wrong... How can you defend SE for releasing a game that was still in ALPHA?? Ya i played the game till about 3 weeks ago. Like many others i will be seeing what the( patch 1.18) Dungens look like. Get bored after a week or two and wait till the next update to log back in.

    I'm just waiting for Guild Wars 2 to comes out. It has so much in the game and it is actually could be released now. AreaNet is fixing/changing/adding stuff they do not like. The game Demo's on youtube look amazing. Their's hours and hours of demo's. Hell ya i'm going to play/switch to that game. Best of all for how awsome the game looks and plays, NO MONTHLY FEE"S. Some people may feel F2P suck but hay some do some do not. I'm putting GW2 in the DO NOT SUCK section of F2P. Take a look at it on youtube and see for yourself.
    (1)

  7. #77
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Shyd View Post
    FF is i think the only mmo that has a warning label before you log in?
    Yes, and everyone ignored it.. said something about not playing for more than one hour or more and friends,family and the outside.... Thats why everyone is complaining theirs is no content since they went to fast and played to much.
    (0)

  8. #78
    Player
    Synfrag's Avatar
    Join Date
    Jun 2011
    Location
    Ul'Dah
    Posts
    377
    Character
    Syn Kazama
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Joeking View Post
    Yes, and everyone ignored it.. said something about not playing for more than one hour or more and friends,family and the outside.... Thats why everyone is complaining theirs is no content since they went to fast and played to much.
    No, Aion has one too iirc.
    (0)

  9. #79
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Quote Originally Posted by Synfrag View Post
    No, Aion has one too iirc.
    Aion is Korean that disclaimer is for the Koreans that die from playing too long.

    Click Me!

    Also to prevent them from starving the IRL baby to feed their Virtual baby.

    Click Me Too!
    (0)
    Last edited by Joeking; 06-10-2011 at 10:37 AM.

  10. #80
    Player
    Synfrag's Avatar
    Join Date
    Jun 2011
    Location
    Ul'Dah
    Posts
    377
    Character
    Syn Kazama
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Joeking View Post
    Aion is Korean that disclaimer is for the Koreans that die from playing too long.

    Click Me!

    Also to prevent them from starving the IRL baby to feed their Virtual baby.

    Click Me Too!
    Remember, US players were hospitalized from a Pandemonium Warden fight that lasted 18 hours.
    (0)

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