Quote Originally Posted by Shyd View Post
It has alot of potential.

11 was the first MMO i religiously played because the world was so immense and full of life. Everyday was a new adventure (even though it was typically the same, que up for group and wait).
From the variety of mobs to the content of stuff to do. Given the quests in town where simple, not really worth it then just doing once. Genkais, Dynamis, Sky, HNMS, farming for gils. There was always an adventure waiting around the corner.

I quit 11 after a couple years and started playing WoW with roomates. WoW was different. It was easy. I did not have to find people to do stuff with. There where tons of quests that would raise my level. And tons of zones with life and battle.
Over the years of WoW. From vanilla-WoLK. IT got progessively easier and easier then it had already been. Recycled the same stupid black circles in the ground. Which from a casters standpoint was horrible for the dps. So after hundreds of the same encounters i had to move on to other things. Mainly not to play another mmo lol.

Final Fantasy 14 came out and I flipped out, i really really wanted the feel the 11 had. So i pickd up 14 on the day it came out and honestly even though it was all buggy and unfinished I dug it. The adventure was good at the start. There where tons of ppl in Gridania doing the same thing i was. Starting their adventure. With that in mind i have held onto this game through all its turmoil.

And I know SE will not let this game drop. It has a number behind it to start. And they have never failed me with an adventure yet. From FF 1 - FF 13. Being a unique and different adventure from the rest is what they excel in.

Give the kids some time.
Thumbs up.