TL : DR most of it. But I do agree with the synths being ridiculous. I leveled Blacksmith so I could make weapons only to realize I needed to level 2 other crafts to get the mats to make a weapon. Same with armor, etc.
I'll admit that there are certain aspects of the game that I like--just crafting and fishing, really, and the Armory is kinda neat. That doesn't mean that the rest of the game doesn't make me want to choke a bitch. The zones were seemingly built at a 1:1 scale, which would explain the copy-pasta terrain, but also kills any chance for the kind of visual variance that other games possess. The entire world seems to have a chronic marmot infestation. Leves are boring as shit. The Black Shroud. The only means of reasonably speedy travel is tied to a limited resource. No fucking horsebirds in this gigantic world. The Black Shroud. Trying to make a sword basically requires you to level every profession just to stand a chance at success. 2 of the 3 synthesis commands you start with are completely useless. The Black Shroud. Random aggressive mobs that are 20 levels higher than the players killing shit in that area. No LFG system. Story missions that look awesome and action-packed in the cutscene, but turn into absolute shit once you have a chance to actively participate (seriously, the game plays a cutscene where coblyns swarm everyone and everyone's trying to fight them off, then it goes back to player control and the coblyns stream in one at a time. <plinkett>What the FUCK?!</plinkett>). The combat system keeps track of every button press, so if you misclick and hit the wrong button, you'll have to wait for that action to execute. There's a delay on every button press, unless you queue several actions at once, in which case they all execute at pretty much the exact same time. Oh, and the Black Shroud.
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