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  1. #1
    Player
    Gundammeister's Avatar
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    May 2011
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    41
    Character
    Conker Stormblessed
    World
    Hyperion
    Main Class
    Weaver Lv 50
    That's a good point Shyd. I doubt SE will drop a FF with a number. I have never, in my entire gaming life, seen a company react as quickly, and in the way, that SE did a month after launch, when they sent out those letters and replaced the staff. It was only because of this that I kept an eye on the game and eventually came back after I saw the improvements being made (these forums for one).

    On a slight tangent, let me ask you this: I'm a big Final Fantasy fan. I love everything FF, including the movie, BUT because of mere timing and RL, I never played FFXI. I always read positive things about it, but since playing this game, I constantly hear references to FFXI with the fondest of memories; from my LS as well as these forums. Was it really that good? Or is it just nostalgia talking?
    (1)
    Last edited by Gundammeister; 06-09-2011 at 02:38 AM.

  2. 06-09-2011 02:37 AM

  3. #3
    Player
    MeowyWowie's Avatar
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    Mar 2011
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    1,162
    Character
    Meowy Wowie
    World
    Balmung
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Gundammeister View Post
    Was it really that good? Or is it just nostalgia talking?
    For those of us that enjoyed it, yea it really was that good. Everyone has their own tastes though.
    (0)

  4. #4
    Player

    Join Date
    Mar 2011
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    768
    Quote Originally Posted by Gundammeister View Post
    That's a good point Shyd. I doubt SE will drop a FF with a number. I have never, in my entire gaming life, seen a company react as quickly, and in the way, that SE did a month after launch, when they sent out those letters and replaced the staff. It was only because of this that I kept an eye on the game and eventually came back after I saw the improvements being made (these forums for one).

    On a slight tangent, let me ask you this: I'm a big Final Fantasy fan. I love everything FF, including the movie, BUT because of mere timing and RL, I never played FFXI. I always read positive things about it, but since playing this game, I constantly hear references to FFXI with the fondest of memories; from my LS as well as these forums. Was it really that good? Or is it just nostalgia talking?
    Both. It's not as good as it used to be thanks to the recent updates, but pre-abyssea 75 cap FFXI was amazing.
    (1)

  5. #5
    Player
    Dreamer's Avatar
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    Mar 2011
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    Balmung (USA, EST)
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    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Pictomancer Lv 87
    I agree with the OP. Also, we have WAY too many people here who want it to be FFXI with better graphics. Just...no.
    (1)

  6. #6
    Player
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,064
    Quote Originally Posted by Dreamer View Post
    I agree with the OP. Also, we have WAY too many people here who want it to be FFXI with better graphics. Just...no.
    Can you explain what "FFXI with better graphics" means exactly, in your own words please?
    (0)

  7. #7
    Player
    Nikita's Avatar
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    Mar 2011
    Location
    Gridania
    Posts
    1,098
    Character
    Her Majesty
    World
    Excalibur
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Dreamer View Post
    I agree with the OP. Also, we have WAY too many people here who want it to be FFXI with better graphics. Just...no.
    I don't want it to be a copy paste... However, I feel there were many things they could have learned from XI which there were no excuse not to bring over, especially when they already went through the trouble of bringing over the races to help "ease the transition" lol.
    (1)

  8. #8
    Player
    Shyd's Avatar
    Join Date
    Mar 2011
    Posts
    601
    Character
    Shyd Etine
    World
    Excalibur
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by Gundammeister View Post
    That's a good point Shyd. I doubt SE will drop a FF with a number. I have never, in my entire gaming life, seen a company react as quickly, and in the way, that SE did a month after launch, when they sent out those letters and replaced the staff. It was only because of this that I kept an eye on the game and eventually came back after I saw the improvements being made (these forums for one).

    On a slight tangent, let me ask you this: I'm a big Final Fantasy fan. I love everything FF, including the movie, BUT because of mere timing and RL, I never played FFXI. I always read positive things about it, but since playing this game, I constantly hear references to FFXI with the fondest of memories; from my LS as well as these forums. Was it really that good? Or is it just nostalgia talking?

    I haven't personally played ALL the MMO's out there but from my standpoint, ALOT of them are the same game. Just different models, spells, weapons, etc etc.

    But 11 was entirely different. You started your adventure with nothing like normal mmo's. You rank up to like 15-20 solo. Then you have to adventure. Mind you it really is an adventure to the dunes (coming from windurst). You had to travel through like 2.25 zones, last one being through an area of high level goblins that would chase you down and eat you alive. Then you rode on a boat to the dunes. Sometimes it would get attacked by pirates and or sea horror. Which was death, and back to homepoint for the lowbies that got too close.

    @R20 you got quests to unlock subjobs, which required you to level up another job along side your 'main' to compliment it with some moves that where basically needed.

    @25 or 30 , dont really remember excatly, but thats when you got your chocobo quest. Once you completed that traveling around was easier.

    @R30 you would go to Jeuno, the Neutral Town. Basically everyone gathered here to group and what not. From there you would seek for a group to sp with. Around this level on you had basically about half a dozen different leveling spots you could get a group to grind with. This made it a neat adventure.

    Mind you all the leveling was done with a group. All other mmo's you solo quest/grind. 11 was different. Past R15 you couldnt productively solo level up. What you could kill would give crap sp.

    When you got to 50 you had to do quest to unlock the next 5 ranks. This repeated every 5 levels. Mostly required a group to beat a boss for the quest.

    The story quests for the main cities where great alot more indepth then 14's atm. They had bosses you needed groups for, or you had to venture into some scary castle and sneak/invis your way to the top.

    From waking up logging on into your mog house then walking outside to the city tword the AH - Mailbox. Or peddling my wares outta the bazzar. Making emotes to get people to buy my stuff.
    It always felt like i was my taru in this huge adventure!

    ALL THIS with BUNCH OF GOOD FF JOBS made final fantasy 11 extremely memorable and great adventure. I could really go on with all the really great stuff. I would recommend you try to play it but, i think its kind of missing that 'fresh' feeling it had since the sp system got faster and easier to level.
    (4)
    Last edited by Shyd; 06-09-2011 at 04:17 AM.

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  9. #9
    Player
    Thainna's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    197
    Character
    Thainna Nightweave
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Gundammeister View Post
    That's a good point Shyd. I doubt SE will drop a FF with a number. I have never, in my entire gaming life, seen a company react as quickly, and in the way, that SE did a month after launch, when they sent out those letters and replaced the staff. It was only because of this that I kept an eye on the game and eventually came back after I saw the improvements being made (these forums for one).

    On a slight tangent, let me ask you this: I'm a big Final Fantasy fan. I love everything FF, including the movie, BUT because of mere timing and RL, I never played FFXI. I always read positive things about it, but since playing this game, I constantly hear references to FFXI with the fondest of memories; from my LS as well as these forums. Was it really that good? Or is it just nostalgia talking?
    Yes, XI was really that good. It was the only MMO that kept me on for over a year. From ps2 release til 1 month prior to XIV release, I played XI. The stories, expansions, add-ons, were great. There was so much to do in XI.

    In all honesty, if I could go back to XI, I would, but unfortunately I can't. Even so, I still have hope for XIV to be fixed to a higher level of enjoyment. I like XIV as well, but it's limited.
    (0)
    Last edited by Thainna; 06-09-2011 at 08:12 PM.

  10. #10
    Player
    Synfrag's Avatar
    Join Date
    Jun 2011
    Location
    Ul'Dah
    Posts
    377
    Character
    Syn Kazama
    World
    Hyperion
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Gundammeister View Post
    Was it really that good? Or is it just nostalgia talking?
    Ok, I started this off lighthearted and got swept away by nostalgia... Feel free to tl;dr this one its a wall-o-text.

    I can summarize by saying yes it was that good and you can laugh at the following statement. 7 Years (with a couple breaks) and I had at the end one beastly geared lvl80 BLM. That's it! One lvl80 and I never finished ToAU or WotG missions. I'd say I completed 2/5 of the game's content.


    The meat n potatoes for those who never played FFXI and feel like reading:

    The Truth
    It was really that good IF you liked complexity, story and cooperative play and didn't mind grinding. In my opinion what made XI so much better than the rest was story and depth along with consequences. You actually had to be not only good but in many cases stellar at it. One person screws up in Dynamis, Einherjar or dear god PM missions and all hell broke lose. And you had the reward of meaningful progress to show for it. Not just some Gil and a title but it literally unlocked entire zones and instances. There was a huge emphasis on crafting like XIV. Some of the best gear in the game was crafted and there was so much of it. There is simply too much to list.

    Getting Geared:
    For loot you had BCNMs, KSNMs, ISNMs, ENMs and more. All of which were single boss fights (no trash mobs) that you had to acquire the consumable items to get into. You got these through your regular play so when you had 30, 50 or 99 you could fight a single boss (10 min or so) and either get epic loot, crappy loot or fail. Not like the WoW format of endless Elites and a few bosses. In FFXI it never felt like you were grinding trash mobs in any endgame content (well maybe Dynamis). ENMs were hell and a half to get to sometimes but were open world and had interesting although frustrating gimmicks. Mount pomodorro (sp?) falling off the damn mountain or Brothers sliding down the hill and having to start all over.

    Missions and content they unlocked:
    The missions were truly Epic! I don't know many people who weren't ecstatic when they finally finished their Promivion Missions, got access to Sea and got their Raja's/Tama's ring. I know it brought a tear of joy to my eye. Zilart and Sky not quite so much but still awesome missions. Sky, Sea and Limbus for endgame was fun times too, 12-18 adults, we had drinks and colorful conversations while farming items to, That's right! Pop more bosses for more gear! Otherwise it would have been kinda boring. Then there were the 40 some odd missions of ToAU, Besieged, Campaign Battles (Way more fun when the cities still got zerged everyt 20 min lol) Assault instances, I don't remember how many there were.

    The not so good:
    There were a few major drawbacks like there are to any game. One was that the party system was by level range (3 levels) and with the exception of a few jobs BST, BLU, SMN soloing was not really a viable option to gain levels. So you had to get an EXP party to raise your level and at least one person bailed after an hour or less so it could take a long long time to reach 75. They added the level sync option and increased the exp easier mobs gave to combat this as servers lost population. This was great and should have happened at the 3-4yr mark rather than the 7th year or so. Another was the need for multi purpose players. It was hard to get into good active endgame LSs unless you had at least 2 lvl 75s and all of your subs + good gear though this was later on in the game. Also, like XIV there were many many NMs and most of the good ones were camped all the time by Gil Sellers, Lifeless players and underhanded LSs making them difficult if not impossible to claim. I never even went into HNMs since I never fought any unless you count King Arturo.

    Conclusion:
    All in all there were 100s of (Valuable) things to do at endgame. Because you could still do basically anything at any level as long as you had a level 75. The lower level BCNMs for example still had awesome drops that could be sold for tons of Gil and were as valuable as many high level endgame pieces. How many jobs are there these days? 20? I don't remeber but not many people could in the time the game has been live reach 75 in all of them, even then you had subjob combinations. FFXI was an endgame game. Nothing really got going until 75 but once it did it was hard to do everything, nay impossible if you have any social life or job.

    I guess you could call this the manifesto of a FFXI crackhead.
    P.S. That BLM was beastly geared ^^ MAB, ENF, INT and even healing sets. Novio, All HQ Staves, All +1 Crafteds, Oracle's etc. etc. (Never got my Herald's Gaiters though)
    (2)
    Last edited by Synfrag; 06-10-2011 at 10:02 AM.

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