Quote Originally Posted by Sunarie View Post
I can't say. I've been having problems downloading the patch because my router is blocking the ports that need to be open, and the password to login to the router isn't working, not even after a factory reset of the modem/router hybrid, so have to call a tech to the house to see what's up. A friend is currently torrenting the game to me so I can even play it.

I saw one report of it still happening since the patch. I would expect it to be improved but not fixed. What they did was increase the amount the client sends information to the server.. so an improvement should be visible. However people with packet loss or latency hiccups will still likely get hit sometimes. A complete fix would require them to re-work the programming, which would take a very long time and a lot of money. Unlikely to happen.

The lull in uproar wasn't cause it stopped happening, just btw, it was because Yoshida actually addressed it in the Live Letter, which is all the majority of us wanted.

I would expect myself not to run into it anymore, just as a note, because it never really hit me bad to begin with. Usually I'm out of things before the 90% bar.

TL;DR Most people should see a noticeable improvement in their ability to dodge, but it will still be possible to get hit by AOEs you're out of.
Thank you for the reply!

Sorry I got your name wrong. I totally realize the "uproar" (poor choice of words on my part, sorry) was mostly about the uncertainty. It felt like the complaint was being ignored and it was a critical issue for those experiencing it.

I'm glad you got your answer and that the fix, of sorts, has at least made it more playable.