Results 1 to 10 of 19

Hybrid View

  1. #1
    Player
    SpookyGhost's Avatar
    Join Date
    Sep 2013
    Posts
    3,403
    Character
    Kori Fleming
    World
    Cerberus
    Main Class
    Marauder Lv 80
    It's fixed in certain instances, I think. Sometimes I still see it happening, like when DPS get targeted by last boss of Copperbell HM. Wouldn't say it's fixed but it seems to have improved in some places.
    (0)

  2. #2
    Player
    Ladon's Avatar
    Join Date
    Aug 2012
    Posts
    570
    Character
    Resa Nome
    World
    Hyperion
    Main Class
    Paladin Lv 90
    Quote Originally Posted by SpookyGhost View Post
    It's fixed in certain instances, I think. Sometimes I still see it happening, like when DPS get targeted by last boss of Copperbell HM. Wouldn't say it's fixed but it seems to have improved in some places.
    Patch notes state that the position update frequency interval was only reduced for the trials (primal fights) and PVP and that they would be monitoring its effect on server performance before expanding it to other instance types.
    (1)

  3. #3
    Player
    Vahlnir's Avatar
    Join Date
    Dec 2013
    Location
    Tent In the Middle of Nowhere
    Posts
    9,647
    Character
    Elan Centauri
    World
    Diabolos
    Main Class
    Gunbreaker Lv 100
    It has improved a great deal for me. I've had no issues dodging anything whatsoever in the past day or so. Anything I haven't has been my fault. Before the patch I didn't have much of an issue but on fights like Titan HM with a lot of visuals causing lowered frame rates going on it was hit or miss sometimes. As of now it's working like it should all around for me. If I'm out, I'm out. If I'm not then I'm not. There have been occasional lag spikes but that's nothing unusual.
    (0)