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  1. #1
    Player
    DenzelTaru's Avatar
    Join Date
    Sep 2013
    Posts
    494
    Character
    Denzel Taru
    World
    Ragnarok
    Main Class
    Arcanist Lv 51
    either full rotate your faery or just learn not to manual embrace.. don't like.. i never had to worry about rotations before on eos, i got along just fine without it.. and on selene it was just a case of activating dps buff when mage one drops.. manual healing was a big thing to have ninja'd without telling us in the patch notes.

    i am still able to solo heal titan so i am not fully gimped but its a change i really dont like.. i still maintain that leaving them on auto is the way to go
    (0)


    Latest Video: The ill FATE of a Ninja https://www.youtube.com/watch?v=aKVZ-biCMpg

  2. #2
    Player
    Spider-Dan's Avatar
    Join Date
    Mar 2011
    Posts
    158
    Character
    Viper Beam
    World
    Balmung
    Main Class
    Machinist Lv 70
    Quote Originally Posted by Artair View Post
    I've been playing scholar only for ~8 weeks before 2.1 and since 2.1 hit, they are exactly the same. The difference before/after the patch is: Prior to 2.1 the fairy would blow certain cooldowns in Obey (that is fixed now). They heal at exactly the same rate in either stance. I'm playing with it right now.
    This isn't accurate; in 2.0, you could issue commands (via hotbar) without having to target an enemy first. For example, if your fairy dies right before a Titan jump and you Swiftcast resummon, you cannot issue any command (e.g. Fey Covenant) until after he lands. Furthermore, Embrace is now interruptable by hits, whereas before it was not.

    A few other misconceptions in this thread to clear up:

    It's important to recognize that the pet AI mode is two part: Sic vs. Obey vs. "free", and Guard vs. Steady. When you summon your fairy, she is in Free+Guard mode. (Free mode is only accessible immediately after a summon, and you can see that the Guard icon is greyed out.) The only difference between Guard and Steady for fairies is that you cannot be in Sic+Steady mode (Sic automatically puts the fairy in Guard), and you can only issue commands in Obey+Guard or Obey+Steady mode (in 2.0, you could issue commands in Free+Guard or Free+Steady mode).

    In 2.0, there was a dramatic increase in Embrace spamming speed when the fairy was in Place vs. Heel; this was dependent only on her movement AI and had nothing to do with her action AI (e.g. Free Steady). However, this is no longer the case in 2.1; now, that heal speed increase is (unfortunately) exclusively limited to Free+Guard and Free+Steady. You can easily see this by syncing to and immediately desyncing from a low-level FATE; in both Free modes, the fairy will spam cures as fast as a human would (her GCD doesn't stop moving), while in Sic and Obey modes there is a noticeable lag in between casts.

    These AI changes have the net result of making the fairies significantly worse than 2.0: they won't cast as quickly in a controllable mode, you can no longer issue commands without an enemy initially present, and Embrace is now interruptable. This is a sour tradeoff for the ability to macro pet abilities, particularly since /micon doesn't work for pet abilities. (It would also be nice if pet commands displayed properly in the log, as they did in 2.0, instead of You give the order "." for everything.)

    It seems to me that pet AI should simply work in the following manner (and since fairies cannot attack anyway, none of these commands should require an enemy target):

    Free+Guard: fairy accepts commands but does what it wants, and casts Embrace with pauses for input
    Free+Steady: fairy accepts commands and does only what it's told, except for Embraces with pauses for input
    Sic+Guard: fairy does not accept commands, does what it wants and chaincasts everything
    Obey+Guard: fairy accepts commands and does only what it's told, except for chaincast Embrace
    Obey+Steady: fairy does nothing but execute commands

    If that makes Obey+Guard "too good" then I'd rather have chaincast go back to Place vs. Heel; at least then you are rewarding pet micromanagement without totally relinquishing control of your pet.
    (11)
    Last edited by Spider-Dan; 12-21-2013 at 06:59 PM.

  3. #3
    Player
    Zeddy's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Zed Rheinhart
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Spider-Dan View Post
    This isn't accurate; in 2.0, you could issue commands (via hotbar) without having to target an enemy first. For example, if your fairy dies right before a Titan jump and you Swiftcast resummon, you cannot issue any command (e.g. Fey Covenant) until after he lands. Furthermore, Embrace is now interruptable by hits, whereas before it was not.

    A few other misconceptions in this thread to clear up:

    It's important to recognize that the pet AI mode is two part: Sic vs. Obey vs. "free", and Guard vs. Steady. When you summon your fairy, she is in Free+Guard mode. (Free mode is only accessible immediately after a summon, and you can see that the Guard icon is greyed out.) The only difference between Guard and Steady for fairies is that you cannot be in Sic+Steady mode (Sic automatically puts the fairy in Guard), and you can only issue commands in Obey+Guard or Obey+Steady mode (in 2.0, you could issue commands in Free+Guard or Free+Steady mode).

    In 2.0, there was a dramatic increase in Embrace spamming speed when the fairy was in Place vs. Heel; this was dependent only on her movement AI and had nothing to do with her action AI (e.g. Free Steady). However, this is no longer the case in 2.1; now, that heal speed increase is (unfortunately) exclusively limited to Free+Guard and Free+Steady. You can easily see this by syncing to and immediately desyncing from a low-level FATE; in both Free modes, the fairy will spam cures as fast as a human would (her GCD doesn't stop moving), while in Sic and Obey modes there is a noticeable lag in between casts.

    These AI changes have the net result of making the fairies significantly worse than 2.0: they won't cast as quickly in a controllable mode, you can no longer issue commands without an enemy initially present, and Embrace is now interruptable. This is a sour tradeoff for the ability to macro pet abilities, particularly since /micon doesn't work for pet abilities. (It would also be nice if pet commands displayed properly in the log, as they did in 2.0, instead of You give the order "." for everything.)

    It seems to me that pet AI should simply work in the following manner (and since fairies cannot attack anyway, none of these commands should require an enemy target):

    Free+Guard: fairy accepts commands but does what it wants, and casts Embrace with pauses for input
    Free+Steady: fairy accepts commands and does only what it's told, except for Embraces with pauses for input
    Sic+Guard: fairy does not accept commands, does what it wants and chaincasts everything
    Obey+Guard: fairy accepts commands and does only what it's told, except for chaincast Embrace
    Obey+Steady: fairy does nothing but execute commands

    If that makes Obey+Guard "too good" then I'd rather have chaincast go back to Place vs. Heel; at least then you are rewarding pet micromanagement without totally relinquishing control of your pet.
    Well said. SE seriously needs to read this over a few times and come up with a fix.
    (4)

  4. #4
    Player
    BlueMage's Avatar
    Join Date
    Apr 2012
    Posts
    618
    Character
    Raine Jaeger
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    I'd love a barrier healer and DOT class that doesn't have a pet. I've never been a fan of pet classes in games.
    (0)

  5. #5
    Player
    Mirakumi's Avatar
    Join Date
    Oct 2011
    Location
    Windurst 2.0
    Posts
    1,170
    Character
    Lady Zelda
    World
    Leviathan
    Main Class
    Archer Lv 92
    My fairies have been acting very strange though as of late. When I put them on heel sometimes, they run off and bug out. (In a constant loop) I have to de-summon them entirely to fix it. ;/
    (2)

  6. #6
    Player
    Rydiah's Avatar
    Join Date
    Aug 2013
    Posts
    105
    Character
    Sypha Belnades
    World
    Hyperion
    Main Class
    White Mage Lv 60
    I like the changes that were made, the only thing I don't like is that I have to target a mob before I can hit obey. There have been times she's died and I forget I need to be targeting something, so she stays in free stance. Now that I can use everything when I want and use macros, I feel like I can heal much more effectively and I feel more confident now.

    Quote Originally Posted by Mirakumi View Post
    My fairies have been acting very strange though as of late. When I put them on heel sometimes, they run off and bug out. (In a constant loop) I have to de-summon them entirely to fix it. ;/
    Mine have been acting a little weird the past couple of days too, twice today when I used Whispering Dawn...the cooldown started, but nobody got the buff. That should never happen and I hope they fix it quickly.
    (0)

  7. #7
    Player
    CrystalW's Avatar
    Join Date
    Apr 2011
    Posts
    31
    Character
    Aerie Stormlight
    World
    Ragnarok
    Main Class
    Alchemist Lv 50
    Hating the changes more and more -.-. Was in coil on Monday, and as I was positioning for the boss, my pet was on free stance, and it ran off to heal someone who was weak and just recovered and aggroed the boss on the way. Great -.-
    (2)

  8. #8
    Player
    Clouse_Cleyra's Avatar
    Join Date
    Sep 2013
    Posts
    228
    Character
    Clouse Cleyras
    World
    Rafflesia
    Main Class
    Scholar Lv 100
    How can i make fairies to cast embrace when i tell her, cast alone when its needed and auto cast buffs??

    Thats how i used them before patch
    (0)

  9. #9
    Player
    sharazisspecial's Avatar
    Join Date
    Mar 2011
    Posts
    672
    Character
    Bunny Boo
    World
    Excalibur
    Main Class
    Conjurer Lv 60
    One step forward two steps back ...
    I would love to have an option where i can control the pet and have them use certain abilities on cool down. Is it so hard for you SE to implement wow/rift style pet control?

    A Toggle for EACH ability. Whether pet will auto cast that ability or not. This will solve most problems.

    Who thought "Your pet is in free stance cannot be controlled" was not the dumbest thing ever? Most likely someone who doesnt even play sch . Why limit control at all?
    (2)
    Last edited by sharazisspecial; 12-26-2013 at 04:41 PM.

  10. #10
    Player
    LiadansWhisper's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    674
    Character
    Liadan Summerfield
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by sharazisspecial View Post
    Why limit control at all?
    It feels like a false "level of skill" argument. Like, adding something that is needlessly annoying/prohibitive to be able to say, "Oh no, you must be skilled to really play this Job to its full potential!"

    Well, there's nothing "skilled" about being unable to control your fairy (who is like, half your healing) unless there's a hostile mob out that you can target. It's just annoying.
    (2)

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