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  1. #1
    Player
    KyteStones's Avatar
    Join Date
    Aug 2013
    Posts
    418
    Character
    Vergil Savickas
    World
    Leviathan
    Main Class
    Thaumaturge Lv 60

    Black Mage "Mana Tick" Fix/Issues

    After reading all the Q&A from the Live Letter not too long ago about the mana tick "bug" (which i think was far from a bug and was a good thing to have the "bugged" tick since we cant move and cast AT ALL) about us being able to cast multiple flare (which I can still burn three so a quad cast is now gone which is whatever) they seemed to have increased the delay on the mana regen now. I now find myself standing there waiting for 2.5 to 3 seconds (depending if there is server lag) one tick of Umbral III to get not even 3/4 of my mana back. In the dungeons I ran last night, there was not one pint where I had a full mana bar like before. My DPS is now slowed because of this.

    I can either deal with the mana tick and stand there like a buffoon waiting for my mana to regen until i can start casting my full rotation again, or I can either burn convert, use a potion, or just start casting with out a full mana bar and end up doing LESS damage since I'm in Umbral stance more frequently.


    Thoughts on the mana tick "fix" they implemented?
    (2)

  2. #2
    Player
    Astarica's Avatar
    Join Date
    Oct 2013
    Posts
    484
    Character
    Olan Durai
    World
    Midgardsormr
    Main Class
    Goldsmith Lv 50
    It seems to make Thunder 3 more useful just because Thunder 3 takes forever to cast that you'll be certain to have full MP if you're in Umbral 3. Before, you can try to sneak in a faster Thunder and hope that your MP ticks just as you finish Fire 3. This doesn't seem to be possible anymore. Most of the time if I go Blizzard 3 -> Thunder 1 -> Fire 3 I won't have full MP.
    (0)

  3. #3
    Player
    Cyrus-Wallace's Avatar
    Join Date
    Aug 2013
    Location
    The Mists
    Posts
    1,357
    Character
    Lucille Wallace
    World
    Siren
    Main Class
    Paladin Lv 90
    To deal with it, I cast Fire during my Astral Fire III phase. When I reach 900/1200 of mana, the next Fire will be always the last one. Then I have mana enough to cast Ice III and Thunder II without waiting for regen. While I cast Thunder II, my MP regenerated is at 3/4. When I cast Fire III after that, it's full again.
    (0)