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Thread: Alpha Problems

  1. #1
    Player
    Krisan's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    203
    Character
    Krisan Thyme
    World
    Ultros
    Main Class
    Pugilist Lv 50

    Alpha Problems

    Original Thread: http://forum.square-enix.com/ffxiv/t...ng-correctly..

    This was literally the very first bug reported on this forum, and it was one that I posted myself. I've been relatively patient waiting to see if this gets stealth fixed in an update or not, but it seems that thus far it hasn't been.. It's irritating me ever more the longer it exists, to the point where I've resigned myself from playing altogether until it's fixed. (I know, it's trivial and merely a graphical oddity, but I'm very protective of my characters.)

    I'd be more than willing to go on being patient, but I notice that this is not among the Known Issues listed in the sticky thread here, and that furthermore we have received no confirmation one way or another as to whether the Dev's know about it at all or can confirm it exists or not.

    I didn't really want to repost this, but without more of an idea of whether this has been investigated or if its on the planned list of bugfixes in the future.. I can only assume the worst.

    Below is the quoted report from the previous thread:
    Quote Originally Posted by Krisan
    This issue cropped up in a patch, although I'm afraid I don't know which one exactly.. For some reason when two alpha-mapped textures are layered on top of one another, something weird happens and they kind of cancel one another out - or rather only one of the two textures is ever being rendered at least.

    Here's an example of what I mean.. I'll use a pair of glasses to demonstrate, as that's the easiest way to show you what's wrong.

    This is how my character used to look ingame:
    http://i650.photobucket.com/albums/u...9-08-14-09.png

    And this is how he looks now:
    http://i650.photobucket.com/albums/u...3-17-51-00.png

    You'll note that originally you could see the bangs of his hair hanging over his glasses, whereas now.. The lenses of his glasses appear to literally skewer off his hair at the frames edge. It's very odd looking.. Downright bizarre honestly, and it makes glasses look rather unattractive on anyone with longer hair.

    This issue isn't just isolated to glasses though:
    http://i650.photobucket.com/albums/u...3-23-50-97.png

    If you look here, you'll notice a weird fuzziness effect around the edges of her bangs, which blurs out her eyebrow behind them.. Furthermore the alpha of her hair somehow "clips" into her eyelashes, leaving a kind of hole there.. The hair hanging down the side of her face also looks a little weird too..

    I at first thought this might be a driver issue that cropped up recently with nVidia, but I've confirmed it happens to a friend of mine on older drivers, and have in fact downgraded my drivers in an attempt to resolve this.. Nothing seems to work.
    Also although I think a lot of this is unnecessary, I'm going to add this just to make sure this report isn't ignored - and in the off-chance it might genuinely help get this fixed.

    Platform: Windows
    Date & Time: First noticed the issue in March, it may have cropped up earlier.
    Frequency: Always.
    Race: Midlander Hyur (Male & Female) - Probably affects all races and genders, though.
    World: Occurs on all Worlds.
    Class/Skill Rank: Occurs at all Ranks.
    Physical Level: Occurs at all Levels.
    Area and Coordinates: The problem occurs in all known areas, including Character Creation.
    Party or Solo: Both.
    NPC Name: None.
    Monster Name: None.
    In-Game Time: Occurs at all times.

    Also for added convenience..
    GPU: nVidia Geforce GTX 465
    (2)

  2. #2
    Moderator Baccanale's Avatar
    Join Date
    Feb 2011
    Posts
    746
    Greetings, Krisan!
    Thank you for your inquiry about the report that you have already submitted. I understand that quite some time has passed since you first submitted the report, and I apologize for the extensive wait. However, I can assure you that the matter is still be inspected by the development team. Unfortunately, considering the scope of the report, it may take an extensive amount of time for the development team to thoroughly inspect this matter. In addition, I cannot guarantee that a direct response to your report will be posted on your thread. However, I do recommend consulting http://lodestone.finalfantasyxiv.com/ and http://forum.square-enix.com/ffxiv/f...40-Patch-Notes for any news about the development team's investigation. Thanks again for your patience, and for your report!
    (0)