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  1. #1
    Player
    Phai's Avatar
    Join Date
    Sep 2013
    Posts
    187
    Character
    Phai Mui
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Until 4 man content is removed, there is no room for a support role, SE can balance 2 melee and 2 mage ranged dps, but get an Archer in the mix they have no Clue what to do.

    SE planned classes while drunk, and made them in the dark...
    (2)

  2. #2
    Player
    Sapphic's Avatar
    Join Date
    Oct 2013
    Posts
    2,308
    Character
    Sapphic Meow
    World
    Odin
    Main Class
    Monk Lv 90
    Quote Originally Posted by Phai View Post
    Until 4 man content is removed, there is no room for a support role, SE can balance 2 melee and 2 mage ranged dps, but get an Archer in the mix they have no Clue what to do.

    SE planned classes while drunk, and made them in the dark...
    Even 5 man, a pure support is a waste over a 3rd DPSer. It's only in large groups, aka raids, that pure support vastly outweighs the loss of a DPS overall. Depending on the support abilities of course. Starting to think that outside coil (inside if party geared enough) better to roll as ARC and be more versatile as DPS due to the increased number of cross class skills as compared to BRDs with support buffs that for the majority of content are wasted slots on the action bars.
    (3)

  3. #3
    Player
    Phai's Avatar
    Join Date
    Sep 2013
    Posts
    187
    Character
    Phai Mui
    World
    Ragnarok
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Sapphic View Post
    Even 5 man, a pure support is a waste over a 3rd DPSer. It's only in large groups, aka raids, that pure support vastly outweighs the loss of a DPS overall. Depending on the support abilities of course. Starting to think that outside coil (inside if party geared enough) better to roll as ARC and be more versatile as DPS due to the increased number of cross class skills as compared to BRDs with support buffs that for the majority of content are wasted slots on the action bars.
    Cant argue on that, thats for sure..

    SE should just remove songs and make it a pure dps class, and balance it toward rest of dps.
    If not, they should make Brd's utility so strong, it makes up for the dps loss and make the other PT members realy benefit from it.

    But imo, my statment still stands, planned while drunk, made in the dark.... SE try make an effort plz...


    When talking about coil, Brd is only usefull for progressing grp's. after ppl get geard up, brd becomes obselete.
    (0)
    Last edited by Phai; 12-19-2013 at 11:50 AM.

  4. #4
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Agreeing with OP. No idea what SE is doing. Claims to nerf bard because bard can support and damage is OP (really?).

    Okay, nerf BfB from 20% to 10% is fine, but RoD?

    Honestly, at times in coil, I think our WHM manages her MP well. And thus the 10% damage reduction were more used/useful than Mage's Ballad lol.
    (0)

  5. #5
    Player
    Elherm's Avatar
    Join Date
    Sep 2013
    Posts
    4
    Character
    Slim Shadyy
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    i think the only reason they nerfed Rain of Death because now war has a 10% dmg reduction as well, if they kept brd RoD it will be a reduction of 20% (war and brd) + 10% strength from pld which they think its too much on a single boss. So they kept the 10% of war and 10% from pld as a single debuffs.

    looking at the bright side i guess its a save up for the brd TP as well (since it was 200 for brd and now 60 for war with rotation)

    the only loss will be on multiple since it is single target debuff now for war
    (1)

  6. #6
    Player
    Ooshima's Avatar
    Join Date
    Nov 2013
    Location
    Gridania
    Posts
    1,925
    Character
    Rui Ooshima
    World
    Tonberry
    Main Class
    Bard Lv 100
    Quote Originally Posted by Elherm View Post
    i think the only reason they nerfed Rain of Death because now war has a 10% dmg reduction as well, if they kept brd RoD it will be a reduction of 20% (war and brd) + 10% strength from pld which they think its too much on a single boss. So they kept the 10% of war and 10% from pld as a single debuffs.

    looking at the bright side i guess its a save up for the brd TP as well (since it was 200 for brd and now 60 for war with rotation)

    the only loss will be on multiple since it is single target debuff now for war
    I rather they keep RoD because AoE reduction is still better than giving it to War which is single target. It's rather useful for moments like T4 etc.. /sigh
    (0)