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  1. #1
    Player
    DaysMetherlence's Avatar
    Join Date
    Aug 2013
    Posts
    64
    Character
    Days Metherlence
    World
    Hyperion
    Main Class
    Gladiator Lv 50

    Sprint - Please remove it from pvp

    Anyone else think this should be removed? ... Just curious.
    (5)

    Leader/Founder of Aegis of Eorzea, Hyperion.
    www.aegisofeorzea.com

  2. #2
    Player

    Join Date
    Oct 2013
    Posts
    209
    No........
    (2)

  3. #3
    Player
    AjoraOak's Avatar
    Join Date
    Mar 2011
    Posts
    213
    Character
    Illythia Loves
    World
    Cactuar
    Main Class
    Arcanist Lv 70
    I don't even think enough people will pvp to make it matter by this time next month to be honest... but probably yeah.
    (2)

  4. #4
    Player
    Sove92's Avatar
    Join Date
    Aug 2013
    Posts
    1,242
    Character
    Soveia Shadowsong
    World
    Odin
    Main Class
    Gunbreaker Lv 100
    There is a PvP ability that will cancel Sprint and also inflicts Heavy 40%.
    (1)
    Last edited by Sove92; 12-18-2013 at 06:32 PM.

  5. #5
    Player
    Azell's Avatar
    Join Date
    Aug 2013
    Posts
    120
    Character
    Ashe Nox
    World
    Gilgamesh
    Main Class
    Scholar Lv 70
    go pvp as a healer and come back...
    (2)

  6. #6
    Player LongNu's Avatar
    Join Date
    Sep 2013
    Location
    Terra
    Posts
    394
    Character
    Longnu Era
    World
    Zalera
    Main Class
    Lancer Lv 50
    Quote Originally Posted by DaysMetherlence View Post
    Anyone else think this should be removed? ... Just curious.
    No.
    Not until range checks are fixed.
    Not until healers won't be globaled.
    Not until swiftcast rez is removed.

    Lots of other, more important things wrong. Sprint is surprisingly not one of them, given the counterbalance for a few classes.
    (0)

  7. #7
    Player
    DaysMetherlence's Avatar
    Join Date
    Aug 2013
    Posts
    64
    Character
    Days Metherlence
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    I guess. Just sick of being kited around by casters ... being literally on top of them and still not being able to hit them because im "out of range" ( on my mnk and on my pal)
    (0)

    Leader/Founder of Aegis of Eorzea, Hyperion.
    www.aegisofeorzea.com

  8. #8
    Player
    TraeSnow's Avatar
    Join Date
    Sep 2013
    Posts
    104
    Character
    Deo Luminai
    World
    Adamantoise
    Main Class
    Arcanist Lv 90
    It shouldn't be removed. I had a match where I couldn't get out of range of a warrior that refused to leave me alone. I ran (Without sprint) and he matched my SPeeds with the exception he can still use attacks and I can't. SPrint ftw. Since casts are broken by a feather falling out of the sky, having sprint is pretty much our only way to create the distance required to even get half of a rotation off.
    (0)

  9. #9
    Player LongNu's Avatar
    Join Date
    Sep 2013
    Location
    Terra
    Posts
    394
    Character
    Longnu Era
    World
    Zalera
    Main Class
    Lancer Lv 50
    Quote Originally Posted by DaysMetherlence View Post
    ... being literally on top of them and still not being able to hit them because im "out of range" ( on my mnk and on my pal)
    I've expressed my opinion on this on a few threads. The issue can easily be fixed by increasing melee range by 1.5 yrds or adding a PvP 40% movement snare to all melee classes.
    (0)

  10. #10
    Player
    Nenin's Avatar
    Join Date
    Aug 2013
    Posts
    211
    Character
    Nenin Poponsand
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by LongNu View Post
    I've expressed my opinion on this on a few threads. The issue can easily be fixed by increasing melee range by 1.5 yrds or adding a PvP 40% movement snare to all melee classes.
    Sure, give everyone a 10s snare on a 7 min CD. Those are the stats of the interruption immunity ability for casters unless you dump 6-9 points into it. The other 6m50s all your non-Surecasted/Swiftcasted spells are canceled immediately.

    There are TP restoring abilities and now there are TP restoring potions. It's not like if you catch the caster he can frost nova or deathcoil you. The vast majority of my time spent in PVP so far has been me sprinting around spamming Scathe and waiting for Aetherial Manipulation to come off cooldown. Even a max range Aetherial Manipulation buys me < 3 sec to cast before i have melee smacking my face again preventing me from using anything with a cast time.
    (0)

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