
What I think this game really needs, is to ditch the antiquated rolling completely, and hand out individual instanced loot, like GW2 does. No drama, no one sees what the others are getting. Everyone walks away with something.They need to implent another tier loot button called something like "Beg" that as a last resort the item goes to the highest roller. In this case, you still have an initiative to run the dungeon even if you've already obtained something for the week. And a Beg item does not count against your obtained item for the week. No items will go to waste and needers/greeders still remain priority.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.

Reply With Quote

