All I know is mana regen is screwed. I can understand changing double dipping, but they rocked the foundation of our class... We are having to try and throw fill in places to make up for it. All in all this results in a pretty big loss.
All I know is mana regen is screwed. I can understand changing double dipping, but they rocked the foundation of our class... We are having to try and throw fill in places to make up for it. All in all this results in a pretty big loss.
Blm - 50
Drg - 50

I don't understand what you and other black mages are talking about here. I seem to get my mana back just as fast while in umbral ice as I always have. So how did they nerf our mana regen? Because I can't seem to tell a difference.
And so far I have liked this patch. The freeze improvements are significant and actually makes it a decent AoE spell to use while in umbral ice. So I haven't noticed any pretty big losses, at least not as yet. It seems to be an improvement for the class.

I have to agree. My mana ticks are still as random as ever. Still going strong trying to DF this Garuda HM and craft it up.I don't understand what you and other black mages are talking about here. I seem to get my mana back just as fast while in umbral ice as I always have. So how did they nerf our mana regen? Because I can't seem to tell a difference.
And so far I have liked this patch. The freeze improvements are significant and actually makes it a decent AoE spell to use while in umbral ice. So I haven't noticed any pretty big losses, at least not as yet. It seems to be an improvement for the class.
How haven't you noticed? Trust me it's not gamebreaking or anything. What bugs people is that it's just been a certain way for 3 months and now it's different so we have to adjust. I used to be able to cast without watching my mana but now I have to watch it else I risk switching from UI3 to AF3 with no mana tick occuring.I don't understand what you and other black mages are talking about here. I seem to get my mana back just as fast while in umbral ice as I always have. So how did they nerf our mana regen? Because I can't seem to tell a difference.
And so far I have liked this patch. The freeze improvements are significant and actually makes it a decent AoE spell to use while in umbral ice. So I haven't noticed any pretty big losses, at least not as yet. It seems to be an improvement for the class.

No I haven't noticed.How haven't you noticed? Trust me it's not gamebreaking or anything. What bugs people is that it's just been a certain way for 3 months and now it's different so we have to adjust. I used to be able to cast without watching my mana but now I have to watch it else I risk switching from UI3 to AF3 with no mana tick occuring.
I'm not saying it's not there. But if it is, it must not be that significant, and I certainly wouldn't say it has broken the class as I've seen some (not you) say.
It's noticeable depending on the rotations you do. Some rotations don't notice the change, however quite a few of them do. Though, plenty of BLM are saying the class is broken and pointless to play now, but they're wrong. They're just used to being overpowered is all.
Moogle: Black Mage ftw.
http://forum.square-enix.com/ffxiv/threads/129860-So-I-tested-some-BLM-rotations...
Here's a link to a bunch of rotation and DPS numbers I wrote up to try help BLM see they aren't as weak as they might think.


After a little testing, it appears this is what happens.
-You'll notice a hiccup when using FireIII or BlizzIII (or any opposite element spell really). My best guess is the safeguard to prevent "Doubles" is a system that checks your stance to the spell your casting and adjusts accordingly. In layman's terms...
1) Your Spellspeed is as if elementally neutral.
2) It checks your stance; It then applies the haste. At this point, your mana is locked. You cannot gain ticks.
3) The spell completes. Your buff switches.
4) Mana resumes as normal.
You CAN still time it to receive a mana tick. However, you do not receive an Ice-stance mana tick, and it requires more waiting. (About 1 second after your tick, instead of immediately after). So with a base mana of 3670, if you time it right, you can start your session with 3610. For the extra time you have to wait, though, I don't think it's worth waiting or stressing over for timing.
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