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  1. #31
    Player
    rowdey1's Avatar
    Join Date
    Oct 2013
    Posts
    59
    Character
    Rowdey Macchio
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    honestly i said it like that cuz its easier .... i suppose i could of said i got 90 head 90 chest 90 belt 90 legs 90 boots 90 accessories darklight gloves .... or 90 right side and 90 left side except darklight gloves ... but full 90 w/ darklight gloves is just quicker i guess im lazy didnt think it would be a problem ...... anyway i hit the scathe the second the GC comes up from B3 and then the F3 the second the GC comes down from scathe .. it allows me to do my rotation without any downtime at all
    (0)

  2. #32
    Player
    SirGazuntai's Avatar
    Join Date
    Nov 2013
    Posts
    172
    Character
    Sir Gazuntai
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    It's so much easier to say full ilvl90 except <insert item> than list all your ilvl90 gear. They still get the point across that they don't have full ilvl90, so I don't see the problem. If they didn't mention they still needed 1 item, yeah, there would be a problem, but rowdey1 did say they still had DL gloves.

    I'm trying to cast Thunder more often than casting Scathe but I really just enjoy the freedom to move that Scathe brings. Doesn't come in handy very often, but I like it. Using Thunder is probably a much bigger increase to DPS, though. Blizzard, not so much. Scathe often doubles its potency for me despite the fact it's only 20% chance.
    (0)
    Moogle: Black Mage ftw.

    http://forum.square-enix.com/ffxiv/threads/129860-So-I-tested-some-BLM-rotations...

    Here's a link to a bunch of rotation and DPS numbers I wrote up to try help BLM see they aren't as weak as they might think.

  3. #33
    Player
    KrazyKupo's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Lady Tragedy
    World
    Shiva
    Main Class
    Thaumaturge Lv 80
    Thank you this is some nice information you put together!
    (0)

  4. #34
    Player
    SirGazuntai's Avatar
    Join Date
    Nov 2013
    Posts
    172
    Character
    Sir Gazuntai
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Thank you. If it helps at least 1 BLM realize they aren't as useless as they may think, I'm happy enough.

    I DF a lot on my PLD because insta-que'd 30 minute runs are so much better than waiting 40 minutes to do a 20 minute run on my BLM and I see so many BLM who try to AoE, but stop and go back to single target. I asked a few why and they told me they feel too weak when AoEing now. :/ Made me sad.

    Though, be sure to check the forums and such over the next few weeks. There are bound to be much better BLM out there who'll have much better information and such than I do.
    (0)
    Moogle: Black Mage ftw.

    http://forum.square-enix.com/ffxiv/threads/129860-So-I-tested-some-BLM-rotations...

    Here's a link to a bunch of rotation and DPS numbers I wrote up to try help BLM see they aren't as weak as they might think.

  5. #35
    Player
    Havocwing's Avatar
    Join Date
    Aug 2013
    Posts
    32
    Character
    Havoc Wing
    World
    Hyperion
    Main Class
    Archer Lv 50
    Personally I'm enjoying the Fire III > Flare > Transpose > Fire III > Fire II x2 > Flare aoe rotation. I seem to be getting the most consistant numbers from that.
    (1)

  6. #36
    Player
    Theremita's Avatar
    Join Date
    Aug 2013
    Posts
    25
    Character
    Theremita Spelloyal
    World
    Phoenix
    Main Class
    Thaumaturge Lv 90
    I've come back after not subbing when my free trial is over, not used to all the new 2.1 stuff yet but I'm about to try Cutter's Cry. I'm level 40

    I've been doing manaward -> thunder II -> raging strikes -> spam fire 3 until out of mana -> transpose -> spam blizzard 3 until transpose is back -> transpose -> spam fire 3

    I thought now would be a good time to get some advice and change it up before I carry on. I don't have flare yet but I have freeze, convert, apocastastasis, swiftcast, surecast, sleep and scathe but never know when or who to use them on

    I also have fire 1, blizzard 1 and thunder 1 but only keep them to hand incase I need to damage a little bit. I have Fire 2 and blizzard 2 but use them only as area of effect.

    Any suggestions anyone?
    (0)

  7. #37
    Player
    SirGazuntai's Avatar
    Join Date
    Nov 2013
    Posts
    172
    Character
    Sir Gazuntai
    World
    Moogle
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Theremita View Post
    I've come back after not subbing when my free trial is over, not used to all the new 2.1 stuff yet but I'm about to try Cutter's Cry. I'm level 40

    I've been doing manaward -> thunder II -> raging strikes -> spam fire 3 until out of mana -> transpose -> spam blizzard 3 until transpose is back -> transpose -> spam fire 3

    I thought now would be a good time to get some advice and change it up before I carry on. I don't have flare yet but I have freeze, convert, apocastastasis, swiftcast, surecast, sleep and scathe but never know when or who to use them on

    I also have fire 1, blizzard 1 and thunder 1 but only keep them to hand incase I need to damage a little bit. I have Fire 2 and blizzard 2 but use them only as area of effect.

    Any suggestions anyone?
    At 44 you'll get Firestarter. With this, every time you use Fire I, you get a 40% chance that each Fire III will be insta-cast and cost 0 MP. Your main rotation will be Thunder I/II/III > Fire III > Spam Fire until low MP > Blizz III > Repeat. You can add Raging Strikes and such when necessary. You'll probably use this until 50.

    After that practice some of the rotations in the main post. They'll be the ones you use from then on, though the above rotation will still be your main Single Target rotation the majority of the time.
    (0)
    Moogle: Black Mage ftw.

    http://forum.square-enix.com/ffxiv/threads/129860-So-I-tested-some-BLM-rotations...

    Here's a link to a bunch of rotation and DPS numbers I wrote up to try help BLM see they aren't as weak as they might think.

  8. #38
    Player
    Mke's Avatar
    Join Date
    Nov 2013
    Posts
    5
    Character
    Sparda Blackstar
    World
    Balmung
    Main Class
    Conjurer Lv 50
    Question I may have misunderstood but why don't you use blizz3 in F3-F2-F2-flare-transpose??? Won't that recover mana faster??
    (0)

  9. #39
    Player
    Setis_Dagre's Avatar
    Join Date
    Sep 2013
    Posts
    14
    Character
    Setis Dagre
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Mke View Post
    Question I may have misunderstood but why don't you use blizz3 in F3-F2-F2-flare-transpose??? Won't that recover mana faster??
    I'm going to take a stab at this. It's because you don't need to. All you need to regenerate is enough mp to go through the rotation again, and Transpose into UI1 gives you enough. There's no reason to waste time casting any version of Blizzard. In 2.0 you used B3 to get the cast speed double dip for flare, now that you can't there's no point to using it.
    (0)

  10. #40
    Player
    O-Deka-K's Avatar
    Join Date
    Aug 2013
    Posts
    103
    Character
    Lalani Ravenblade
    World
    Excalibur
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Mke View Post
    Question I may have misunderstood but why don't you use blizz3 in F3-F2-F2-flare-transpose??? Won't that recover mana faster??
    It takes 3.5s to cast Blizzard 3 since you're in UI1. By this time, you've already gotten 2 ticks of mana. If you start casting Fire 3 here, it will be hasted and you'll miss the next tick unless you wait for it. Even if you then cast four Fire 2's before Flare-Transpose and you could do it in under 24 seconds (I couldn't), then it would still be worse.

    Blizzard 3 > Fire 3 > Fire 2 > Fire 2 > Flare > Transpose
    Theoretical Potency: (828 x N + 374) / 18 = 46.0N + 20.8 PPS
    where N is number of targets

    Blizzard 3 > Fire 3 > Fire 2 > Fire 2 > Fire 2 > Fire 2 > Flare > Transpose
    Theoretical Potency: (1188 x N + 374) / 24 = 49.5N + 15.6 PPS

    F3-F2-Flare-Transpose: (648 x N + 198) / 12 = 54.0N + 16.5 PPS
    F3-F2-F2-Flare-Transpose: (828 x N + 198) / 15 = 55.2N + 13.6 PPS
    (1)
    Last edited by O-Deka-K; 12-29-2013 at 05:22 PM. Reason: UI1 only reduces potency by 10%, not 30%

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