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  1. #31
    Player
    Darksword's Avatar
    Join Date
    Oct 2013
    Posts
    99
    Character
    Athena Darkfairy
    World
    Siren
    Main Class
    Arcanist Lv 60
    Did it for the first time last night with relic WAR, relic SCH, +1 SMN, and relic DRG.

    We actually had the most trouble on the first boss. The giant skeleton at the end kept messing us up until the SMN got wise to him and started ganking him with Titan so we could burn the boss down. Second boss was just a lot of running around, we got it on the second try. Both of these were healer checks for me as the SCH.

    This boss was a bit of a pain. We LBed the last add and then got the boss herself just as I went down from her giant fireball move.
    (0)
    From the fields of Planet Ragol and Vanadiel, conquering one new world at a time. Family transcending borders 2000-2014 and on - The Deneb 4 Crew / Knights of Deneb forever!

  2. #32
    Player
    krazyrs's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    344
    Character
    Krazy Kat
    World
    Hyperion
    Main Class
    Marauder Lv 60
    first time thro we had pld brd brd whm (all ilv70+) so we wiped 1-2x on last boss but figured out the add thing and got the win
    (0)

  3. #33
    Player
    Kletian's Avatar
    Join Date
    Aug 2013
    Posts
    161
    Character
    Kletian Drowa
    World
    Ultros
    Main Class
    Lancer Lv 50
    Cast times seem too short for melee to run out of most things. I'm glad my party there had a ranged DPS.
    (0)

  4. #34
    Player
    Kirosuu's Avatar
    Join Date
    Oct 2013
    Posts
    200
    Character
    Agrias Kirosuu
    World
    Tonberry
    Main Class
    Lancer Lv 50
    last boss actually easier than first boss
    here what we do at last boss
    she will spawn adds 3 times,first time just 1 adds so kill it quickly
    second she will spawn 2 adds,each dps take 1 adds and try to kill faster, why each dps take 1?boss attack depend on adds hp if i not mistake
    third times she will spawn 1 adds,use lb on adds and kill adds asap

    the boss itself is not a problem but adds are.
    (1)

  5. #35
    Player
    Kuwagami's Avatar
    Join Date
    Oct 2013
    Location
    Limsa Lominsa
    Posts
    4,330
    Character
    Kuwagami Tarynke
    World
    Cerberus
    Main Class
    Red Mage Lv 78
    .. Seriously, this boss is a real pain only due to ONE attack that she has : the killing blow resulting in Rain of Blood. When she does that to one of your party member, you wipe, no matter what.

    Has anyone figured why she does that idiotic move sometimes ?
    (0)

  6. #36
    Player
    Little_Ifrit's Avatar
    Join Date
    Sep 2013
    Posts
    192
    Character
    Ifrit Tamer
    World
    Cerberus
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Kuwagami View Post
    .. Seriously, this boss is a real pain only due to ONE attack that she has : the killing blow resulting in Rain of Blood. When she does that to one of your party member, you wipe, no matter what.

    Has anyone figured why she does that idiotic move sometimes ?
    You have to kill her before she has the chance to do that. After you kill the 3rd add, go hell for leather on dps'ing her! Its you against the clock from there!
    (0)

  7. #37
    Player
    Vektrat's Avatar
    Join Date
    Aug 2013
    Posts
    173
    Character
    Vektrat Pirineu
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    I did this fight as a healer (Darklight) and killed it the first run (roulette so 100% pug).

    We wiped over and over because one of the DPSers would not speak English and kept DPSing the wrong add, in the end he left (someone bashed him) and a BRD joined, the BRD was also completely new, we explained to him what to do, and we one-shot the boss.

    It didn't seem difficult, you just need to get the whole team to understand the mechanics (and DPSers are usually blind on such stuff since 99% of their orders are "kill that").

    AFAIK what we did was, instead of killing the adds the boss eats, DPS them to 1/3th of their health, this greatly reduces damage on the rain of blood.

    I think at some point we LBed one of the adds (maybe the 3rd?).

    I don't really remember because I was busy healing, but the trick is not to spend too long trying to kill one add or you will have to time to bring down enough the other one.
    (0)

  8. #38
    Player
    TurnBased's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    128
    Character
    Etoile Elysium
    World
    Tonberry
    Main Class
    Conjurer Lv 90
    I've done Hauke HM thrice, the first one was unsuccessful(DPS' weapon broke and we couldn't kill adds in time) but my next two were much better. It looks like this is the new Demon Wall DPS Check. I often have to assist with DPS, even if the DPS in our party already have Zenith.

    So to summarize what everyone's saying here...

    1. Kill adds ASAP
    2. Healer should help DPS when possible
    3. When two maids spawn, DPS should each take one.
    4. After the three waves of adds are done, spread out to avoid AOE
    5. Consume Party Member then Rain seems to be random. If it happens, just try again.
    (0)

  9. #39
    Player
    Displace's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    9
    Character
    Dashka Displace
    World
    Hyperion
    Main Class
    Miner Lv 50
    I'll add to this discussion.

    The first 3 rooms stun demonize move to keep the kneeling wood wailer from changing.

    First Boss:
    Kill adds ASAP (If you kill 4 skeletons in the same area they combine into a large skeleton. Spread out the kills.)
    Tank needs to reposition enemy from all the ground damage. Faster the better.

    Second Boss:
    Avoid laser light show.
    Kill adds. Helps when tank grabs it as they take less damage from the black hole ranged damage.
    Tank needs to reposition enemy from all the ground damage. Faster the better. Very important (to many debuffs on getting hit by spinning blades).

    Third Boss:
    Kill adds fast.
    The sister to the left of the door (when looking at the door when they spawn) will always be the first one to be "eaten". DPS her down first.
    Tank take right sister while dps take left one. Switch to last sister when first is dead.
    Save limit break for named big sister (Double helps a ton). DPS her down ASAP.
    You get 4 charm rounds to win. When you see the red wave every member should spread out like a fan away from where she is.
    Go all out. If lacking on DPS then the last wave or two DPS can chance it and stay to DPS her down and get those extra hits.

    This dungeon is a DPS check at the last boss. Almost all bosses in fact. A member with an ilevel 55 weapon is extremely difficult to carry if they are a DPS. Usually it's the final nail in the coffin at the last boss. Wish SE would update it to ilevel 60... instead of 48 (which I couldn't even imagine).

    Hope this helps!
    (0)
    Last edited by Displace; 12-24-2013 at 04:38 PM. Reason: add rest of post

  10. #40
    Player
    Eardstapa's Avatar
    Join Date
    Sep 2013
    Location
    Limsa Lominsa
    Posts
    389
    Character
    Edward Volcdegen
    World
    Adamantoise
    Main Class
    Marauder Lv 60
    iLv55 DPS is a huge pain in the rear... I was doing Haukke Hard Mode Sunday, and the group I was with forced me to tank Lady Am as a MNK, then would complain when I died from her Void Thunder III and said we didn't have the DPS to kill the final boss... Tanks, a huge heads up. Tank the freaking adds! It's your job, and no, it does not make DPSing any of the adds an issue.
    (0)

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