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Thread: Pharos Sirius

  1. #1
    Player
    Rumpite's Avatar
    Join Date
    Dec 2013
    Posts
    1
    Character
    Rumpite Infirmitate
    World
    Behemoth
    Main Class
    Arcanist Lv 50

    Pharos Sirius

    I highly doubt anyone in ilvl 55/60 gear can do this dung. as it's meant to be. Does anyone else agree?
    (2)

  2. #2
    Player
    Alberel's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    1,852
    Character
    Alberel Lindurst
    World
    Phoenix
    Main Class
    Summoner Lv 70
    It's only the first boss that's a problem really. It's a bit like Titan HM in that it requires people to use very specific tactics that most simply aren't capable of. It really sucks that the DF Roulette for lvl 50 stuff is gonna be constantly PS for a while now because a random DF party is VERY unlikely to be able to get past that first boss.
    (0)

  3. #3
    Player
    StarHate's Avatar
    Join Date
    Dec 2013
    Posts
    52
    Character
    Magitek Automaton
    World
    Leviathan
    Main Class
    Marauder Lv 80
    Yeah the tuning seems all over the place. The first boss is a huge brick wall, then the second boss seems about right, then the third boss just like falls over when you look at him, and then Siren is like HAHAH HAVE FUN RUNNING BACK AFTER ALL THE WIPES!!
    (0)

  4. #4
    Player
    LordMaitreya's Avatar
    Join Date
    Aug 2013
    Posts
    91
    Character
    Jsun El
    World
    Gilgamesh
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by Rumpite View Post
    I highly doubt anyone in ilvl 55/60 gear can do this dung. as it's meant to be. Does anyone else agree?
    After having done it tonight I kind of agree.
    (0)

  5. #5
    Player
    MarkisKyler's Avatar
    Join Date
    Aug 2013
    Location
    Palm Bay, FL
    Posts
    121
    Character
    Markis Kyler
    World
    Diabolos
    Main Class
    Gladiator Lv 80
    Yeah my 2 DF attempts at Pharos on the first boss were not so good. Still not 100% sure on the mechanics of it and haven't found any info yet.
    (0)

  6. #6
    Player
    Feyniphia's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    354
    Character
    Sophie Kiri
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by MarkisKyler View Post
    Yeah my 2 DF attempts at Pharos on the first boss were not so good. Still not 100% sure on the mechanics of it and haven't found any info yet.
    same and the 0.01 sec AoEs are BRUTAL XD
    (0)

  7. #7
    Player
    Ronove's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    252
    Character
    Rinh'sae Poales
    World
    Leviathan
    Main Class
    Summoner Lv 100
    The first time I ran it today the first boss was definitely hard but we got it down cause the tank knew the fight and handled it really well. The second time I ran this dungeon? Wow that first boss was really hard. The WHM had me pull out my Titan summon for the first half on the main boss as the tank aggroed the dogs with the DD dpsing them down and then when my Titan died we switched tactics with the tank back on the main boss and I LBed the last of the dogs that spawned and we burned down the boss.

    The second boss? I hate it with a passion. The little birds have too much HP for adds. :T Downed it magically my first time I ran the dungeon but we could not do it on the second run I did no matter what we did.

    I think the required level should be a tad higher? But I guess it depends how well you know the fight and how well you all work together.
    (2)

  8. #8
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    The first boss has a lot of tricks, once people learn them like demon wall, he's not bad, though it does take quite a lot of team work not in demon wall.

    Zuu was harder then the pirate IMO. Zuu would totally toast anyone if they were caught off guard, and the targetting for zuu is super sucks from all those eggs.

    Siren as a last boss was about right on the dot. You can brute force her, or use her tricks.

    Quote Originally Posted by Ronove View Post
    The first time I ran it today the first boss was definitely hard but we got it down cause the tank knew the fight and handled it really well. The second time I ran this dungeon? Wow that first boss was really hard. The WHM had me pull out my Titan summon for the first half on the main boss as the tank aggroed the dogs with the DD dpsing them down and then when my Titan died we switched tactics with the tank back on the main boss and I LBed the last of the dogs that spawned and we burned down the boss.
    This is the hardest 4 man dungeon in ARR right now, so it's not unfair to call it hard. It's rewards are not so much wp speed spam, but everyone learns and eventually tackles.
    (0)

  9. #9
    Player
    Avalon_Albrook's Avatar
    Join Date
    Sep 2013
    Posts
    359
    Character
    Avalon Albrook
    World
    Excalibur
    Main Class
    White Mage Lv 80
    Actually, the first boss is remarkably easy if you do everything the rest of the game has told you not to do to beat it. Namely, take your sweet, sweet, sweet time.

    The adds spawn based on % of health of the boss, from what we could tell, and it very quickly becomes overwhelming when before you realize it, there might be 8 zombies running around, along with the mechanics of the debuff stacks and the aoe circles and whatnot. The trick is... TAKE IT EASY on the boss. Just let the tank hit the boss for a lot of the time. Have DPS only worry about the adds as they come, and only touch the boss once the room is clear. Seems like the adds put debuffs on the tank when the tank tries to pick up any of the adds, so the tank should only ever bother with the boss. Long as the tank hugs the wall when the Giga Smash or whatever it is comes in so the knockback isn't a problem (it barely hurts, too), it's a very easy fight. It's all about slow and very steady, not trying to force through it. My group learned that the hard way after the first 3 wipes. When we scaled everything back and took it as a slow burn, it felt effortless and we were shocked by the difference.
    (5)

  10. #10
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Avalon_Albrook View Post
    Actually, the first boss is remarkably easy if you do everything the rest of the game has told you not to do to beat it. Namely, take your sweet, sweet, sweet time.

    The adds spawn based on % of health of the boss, from what we could tell, and it very quickly becomes overwhelming when before you realize it, there might be 8 zombies running around, along with the mechanics of the debuff stacks and the aoe circles and whatnot. The trick is... TAKE IT EASY on the boss. Just let the tank hit the boss for a lot of the time. Have DPS only worry about the adds as they come, and only touch the boss once the room is clear. Seems like the adds put debuffs on the tank when the tank tries to pick up any of the adds, so the tank should only ever bother with the boss. Long as the tank hugs the wall when the Giga Smash or whatever it is comes in so the knockback isn't a problem (it barely hurts, too), it's a very easy fight. It's all about slow and very steady, not trying to force through it. My group learned that the hard way after the first 3 wipes. When we scaled everything back and took it as a slow burn, it felt effortless and we were shocked by the difference.
    That is so not the strat to beat it. it risky bet to do it that way, and the dogs give whoever their opponent is the stack.

    I'm sure people will get the trick eventually on the 1st boss.
    (0)

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