Great, that's what i wanted to know. Thanks a lot.That's a DPS loss: you're comparing 98%ish uptime of TD versus 70% uptime of TD plus 40% uptime of FR. The latter wins for DPS.
I'll double check; yeah, it's 162.4. 0.4pps is not a super meaningful DPS loss, so that is worth considering to drop Fracture for (a) pure TP efficiency (you save ~5.5% TP / can burn 5.5% longer), (b) simplicity re: hotkeys and priority rulesets, and (c) xclass skill slots.
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