


This was always the case IMO.Has anyone tested optimal ToD positioning in the rotation with regards to GL3 stacks? I'm thinking now with the 27% damage increase for GL3 it might be holding off until later in the rotation, as the next move after GL3 is reached.
I think demolish would still be worth applying ASAP regardless of current GL3 stack level, because it doesn't slow down building GL3 and has a short duration.
Thoughts?
Yeah I'm already working on the assumption that ToD is best after GL3 stacks, would love to get it confirmed![]()
So presently my max DPS boss opening on 2.1 goes something like:
Shoulder Tackle -> PB -> Snap, Snap, Snap*, Twin, Dragon, Death, (B4B), Boot, (Internal Release), True, (Steel Peak), Demo, (Howling Fist), Dragon, Twin, Snap, Boot, True, Snap, continue normal position dance and keeping up DoTs.
*Yes this Snap could be a Demolish, but I'm assuming even though it would take me to GL3, it would still be applied with GL2 modifier, so I hold off a little... And no, I don't use Fracture, although I have dabbled in it at times.
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